{
int num_entries = numTreeInfoInGroup(ti);
boolean scrollbar_needed = (num_entries > NUM_MENU_ENTRIES_ON_SCREEN);
+ boolean scrollbar_always = (game_status == GAME_MODE_SCORES);
+ boolean scrollbar_keep_space = (scrollbar_needed || scrollbar_always);
int scrollbar_xpos = SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset;
- int screen_width = (scrollbar_needed ? scrollbar_xpos : SXSIZE);
+ int screen_width = (scrollbar_keep_space ? scrollbar_xpos : SXSIZE);
int first_entry = ti->cl_first;
int entry_pos = first_entry + y;
TreeInfo *node_first = getTreeInfoFirstGroupEntry(ti);