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added showing virtual keyboard for playfield text input in editor (Android)
author
Holger Schemel
<info@artsoft.org>
Fri, 16 Nov 2018 07:53:57 +0000
(08:53 +0100)
committer
Holger Schemel
<info@artsoft.org>
Fri, 16 Nov 2018 07:53:57 +0000
(08:53 +0100)
src/editor.c
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diff --git
a/src/editor.c
b/src/editor.c
index 2bf5543c8314fa4f345ebc88a4a2968a2141e9cd..33e9dae57b849717be477ced9c6deb1acb9c2490 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-12376,6
+12376,8
@@
static int DrawLevelText(int sx, int sy, char letter, int mode)
case TEXT_SETCURSOR:
DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
DrawAreaBorder(sx, sy, sx, sy);
+ StartTextInput(SX + sx * ed_tilesize, SY + sy * ed_tilesize,
+ ed_tilesize, ed_tilesize);
last_sx = sx;
last_sy = sy;
break;
@@
-12420,6
+12422,7
@@
static int DrawLevelText(int sx, int sy, char letter, int mode)
case TEXT_END:
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
DrawEditorElement(sx, sy, Feld[lx][ly]);
+ StopTextInput();
typing = FALSE;
break;