{
unsigned int x, y, dx, dy;
unsigned short obj, spr;
- int src_x, src_y, dest_x, dest_y;
+ int src_x, src_y, dst_x, dst_y;
if (!ply->alive)
return;
obj = screentiles[y / TILEY][x / TILEX];
src_x = (obj / 512) * TILEX;
src_y = (obj % 512) * TILEY / 16;
- dest_x = (x / TILEX) * TILEX;
- dest_y = (y / TILEY) * TILEY;
+ dst_x = (x / TILEX) * TILEX;
+ dst_y = (y / TILEY) * TILEY;
+#if 1
+#if 1
+ {
+ int tile = Draw[ply->oldy][ply->oldx];
+ struct GraphicInfo_EM *g = &graphic_info_em[tile][frame];
+
+ if (g->width > 0 && g->height > 0)
+ {
+ src_x = g->src_x + g->src_offset_x;
+ src_y = g->src_y + g->src_offset_y;
+ dst_x = ply->oldx % MAX_BUF_XSIZE * TILEX + g->dst_offset_x;
+ dst_y = ply->oldy % MAX_BUF_YSIZE * TILEY + g->dst_offset_y;
+
+ SetClipOrigin(g->bitmap, g->bitmap->stored_clip_gc,
+ dst_x - src_x, dst_y - src_y);
+ BlitBitmapMasked(g->bitmap, screenBitmap,
+ src_x, src_y, g->width, g->height, dst_x, dst_y);
+ }
+ }
+#else
SetClipOrigin(objBitmap, objBitmap->stored_clip_gc,
- dest_x - src_x, dest_y - src_y);
+ dst_x - src_x, dst_y - src_y);
BlitBitmapMasked(objBitmap, screenBitmap,
- src_x, src_y, TILEX, TILEY, dest_x, dest_y);
+ src_x, src_y, TILEX, TILEY, dst_x, dst_y);
+#endif
+#endif
/* draw the field the player is moving to (masked over the player) */
obj = screentiles[dy / TILEY][dx / TILEX];
src_x = (obj / 512) * TILEX;
src_y = (obj % 512) * TILEY / 16;
- dest_x = (dx / TILEX) * TILEX;
- dest_y = (dy / TILEY) * TILEY;
+ dst_x = (dx / TILEX) * TILEX;
+ dst_y = (dy / TILEY) * TILEY;
+#if 1
+#if 1
+ {
+ int tile = Draw[ply->y][ply->x];
+ struct GraphicInfo_EM *g = &graphic_info_em[tile][frame];
+
+ if (g->width > 0 && g->height > 0)
+ {
+ src_x = g->src_x + g->src_offset_x;
+ src_y = g->src_y + g->src_offset_y;
+ dst_x = ply->x % MAX_BUF_XSIZE * TILEX + g->dst_offset_x;
+ dst_y = ply->y % MAX_BUF_YSIZE * TILEY + g->dst_offset_y;
+
+ SetClipOrigin(g->bitmap, g->bitmap->stored_clip_gc,
+ dst_x - src_x, dst_y - src_y);
+ BlitBitmapMasked(g->bitmap, screenBitmap,
+ src_x, src_y, g->width, g->height, dst_x, dst_y);
+ }
+ }
+#else
SetClipOrigin(objBitmap, objBitmap->stored_clip_gc,
- dest_x - src_x, dest_y - src_y);
+ dst_x - src_x, dst_y - src_y);
BlitBitmapMasked(objBitmap, screenBitmap,
- src_x, src_y, TILEX, TILEY, dest_x, dest_y);
+ src_x, src_y, TILEX, TILEY, dst_x, dst_y);
+#endif
+#endif
#else