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fixed bug with rotating elements twice in editor with pressed Shift key
author
Holger Schemel
<info@artsoft.org>
Fri, 24 Feb 2023 20:22:57 +0000
(21:22 +0100)
committer
Holger Schemel
<info@artsoft.org>
Fri, 24 Feb 2023 20:22:57 +0000
(21:22 +0100)
src/editor.c
patch
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diff --git
a/src/editor.c
b/src/editor.c
index 644294a4e7122333b1c9d136a5aa606e27ba4064..7bc6dcd7bcaaa71674b799b08fc1fb64c0fb76ee 100644
(file)
--- a/
src/editor.c
+++ b/
src/editor.c
@@
-13009,6
+13009,10
@@
static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
static void HandleDrawingAreas(struct GadgetInfo *gi)
{
static boolean started_inside_drawing_area = FALSE;
static void HandleDrawingAreas(struct GadgetInfo *gi)
{
static boolean started_inside_drawing_area = FALSE;
+ static int last_sx = -1;
+ static int last_sy = -1;
+ static int last_sx2 = -1;
+ static int last_sy2 = -1;
int id = gi->custom_id;
int type_id = gi->custom_type_id;
boolean button_press_event;
int id = gi->custom_id;
int type_id = gi->custom_type_id;
boolean button_press_event;
@@
-13072,10
+13076,6
@@
static void HandleDrawingAreas(struct GadgetInfo *gi)
if (!button_press_event && !button_release_event)
{
if (!button_press_event && !button_release_event)
{
- static int last_sx = -1;
- static int last_sy = -1;
- static int last_sx2 = -1;
- static int last_sy2 = -1;
int old_element = (IN_LEV_FIELD(lx, ly) ? Tile[lx][ly] : EL_UNDEFINED);
boolean hires_drawing = (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
isHiresTileElement(old_element) &&
int old_element = (IN_LEV_FIELD(lx, ly) ? Tile[lx][ly] : EL_UNDEFINED);
boolean hires_drawing = (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
isHiresTileElement(old_element) &&
@@
-13085,13
+13085,13
@@
static void HandleDrawingAreas(struct GadgetInfo *gi)
if ((sx == last_sx && sy == last_sy && !hires_drawing) ||
(sx2 == last_sx2 && sy2 == last_sy2))
return;
if ((sx == last_sx && sy == last_sy && !hires_drawing) ||
(sx2 == last_sx2 && sy2 == last_sy2))
return;
-
- last_sx = sx;
- last_sy = sy;
- last_sx2 = sx2;
- last_sy2 = sy2;
}
}
+ last_sx = sx;
+ last_sy = sy;
+ last_sx2 = sx2;
+ last_sy2 = sy2;
+
if (button_press_event)
started_inside_drawing_area = inside_drawing_area;
if (button_press_event)
started_inside_drawing_area = inside_drawing_area;