-#define USE_NEW_RANDOMIZE (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_CAN_MOVE_NOT_MOVING (TRUE * USE_NEW_STUFF * 1)
-#define USE_PREVIOUS_MOVE_DIR (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_PUSH_BUGFIX (TRUE * USE_NEW_STUFF * 1)
-#define USE_GRAVITY_BUGFIX_NEW (TRUE * USE_NEW_STUFF * 1)
-#define USE_GRAVITY_BUGFIX_OLD (TRUE * USE_NEW_STUFF * 0)
-
-#define USE_PENGUIN_COLLECT_BUGFIX (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_IMPACT_BUGFIX (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_HITTING_SOMETHING_BUGFIX (TRUE * USE_NEW_STUFF * 1)
-#define USE_HIT_BY_SOMETHING_BUGFIX (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_DROP_BUGFIX (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_CHANGE_TO_TRIGGERED (TRUE * USE_NEW_STUFF * 1)
-
-#define USE_BACK_WALKABLE_BUGFIX (TRUE * USE_NEW_STUFF * 1)