added re-creating renderer and textures when changing video vsync mode
authorHolger Schemel <info@artsoft.org>
Sat, 5 Sep 2020 19:25:24 +0000 (21:25 +0200)
committerHolger Schemel <info@artsoft.org>
Sat, 5 Sep 2020 19:30:33 +0000 (21:30 +0200)
When not using OpenGL renderer, changing video vsync mode requires
re-creating renderer and textures with changed vsync settings.

(This uses code for re-creating the screen that was a part of function
"ToggleFullscreenOrChangeWindowScalingIfNeeded()", but that was never
used after support for SDL 1.2 was removed with commit d3e24bbf.)


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