- cave->colorb = gd_c64_color(uncompressed[0x384]&0xf); /* border */
- cave->color0 = gd_c64_color(uncompressed[0x385]&0xf);
- cave->color1 = gd_c64_color(uncompressed[0x386]&0xf);
- cave->color2 = gd_c64_color(uncompressed[0x387]&0xf);
- cave->color3 = gd_c64_color(uncompressed[0x388]&0x7); /* lower 3 bits only! */
+ cave->colorb = gd_c64_color(uncompressed[0x384] & 0xf); /* border */
+ cave->color0 = gd_c64_color(uncompressed[0x385] & 0xf);
+ cave->color1 = gd_c64_color(uncompressed[0x386] & 0xf);
+ cave->color2 = gd_c64_color(uncompressed[0x387] & 0xf);
+ cave->color3 = gd_c64_color(uncompressed[0x388] & 0x7); /* lower 3 bits only! */