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fixed showing message request if local player stopped network game (finally)
author
Holger Schemel
<info@artsoft.org>
Sun, 17 Jun 2018 10:26:02 +0000
(12:26 +0200)
committer
Holger Schemel
<info@artsoft.org>
Mon, 18 Jun 2018 17:47:32 +0000
(19:47 +0200)
With the previous fix (see commit with same commit message) for this
problem, the message request was still shown if the local player was
remapped to a different player in the actual level.
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