fixed overloading laser due to duplicated tiles in damage list in MM engine
authorHolger Schemel <info@artsoft.org>
Sat, 28 Jan 2023 13:29:08 +0000 (14:29 +0100)
committerHolger Schemel <info@artsoft.org>
Sat, 28 Jan 2023 13:31:40 +0000 (14:31 +0100)
commitf8aec4470bbcfcd92e976580cee1b6e05e4e8683
tree5fc387d97dcc1f739798615fc8d530a0252b2baf
parent7ecd8eddc03023228a062ced889f5a4a83eb7d71
fixed overloading laser due to duplicated tiles in damage list in MM engine

Repeatedly adding tiles to the damage list that have already been
added before for the same laser edge can cause filling up the list
very quickly, causing the laser to overload as a result.
src/game_mm/mm_game.c