added checking for help anim/text files in different locations
authorHolger Schemel <holger.schemel@virtion.de>
Tue, 18 Jun 2024 20:08:39 +0000 (22:08 +0200)
committerHolger Schemel <holger.schemel@virtion.de>
Tue, 18 Jun 2024 20:08:39 +0000 (22:08 +0200)
commitf13c2c27696c3b64a69e6a91415bd89e8c443dfe
tree1f5d986242a7f1c7b870de9aa8cba05d1da7f497
parent681df696173f472fe28e49b9e8e01b34dc34629b
added checking for help anim/text files in different locations

Instead of only checking for help anim/text files in the current level
set directory, these files are now also checked for

- in the configured graphics set directory
- in the path from the current to the topmost level set directory

This adds some flexibility and optimization for adding help anim/text
files for large level collections that all use the same help files.
src/libgame/setup.c