fixed drawing graphics for crumbled sand with BD game engine
authorHolger Schemel <holger.schemel@virtion.de>
Sun, 15 Dec 2024 20:33:08 +0000 (21:33 +0100)
committerHolger Schemel <holger.schemel@virtion.de>
Sun, 15 Dec 2024 20:37:02 +0000 (21:37 +0100)
commitc94920decbff4019ebce9313f52ec1bc65a672cf
tree2b1c8f09d104ef60558ac444df3a2845608cc310
parentc5ef371ef458adbd72a5f0fc23bb28028a4f8fd9
fixed drawing graphics for crumbled sand with BD game engine

This change handles another special case when using non-standard cave
scheduling (that is, using either non-milliseconds scheduling, or
using a game cycle delay other than 160 ms).
src/game_bd/bd_graphics.c