changed some level editor graphic definitions to use in-game graphics
authorHolger Schemel <info@artsoft.org>
Tue, 5 Mar 2019 23:12:21 +0000 (00:12 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 5 Mar 2019 23:12:30 +0000 (00:12 +0100)
commitc493db9b67d40691435bf356a5ee2eb777fee41a
tree822821b1dcd1204c7896aa1b02aed041317ef8f6
parent9313fb0b8eb8d7fc73baeeb717530623674b95cc
changed some level editor graphic definitions to use in-game graphics

The old definitions still came from a time where downscaled graphics
did not use interpolation and therefore did not look well with those
graphics also used in-game.
src/conf_gfx.c