changed to more generic approach to use only unscanned BD elements
authorHolger Schemel <holger.schemel@virtion.de>
Thu, 22 Aug 2024 17:42:54 +0000 (19:42 +0200)
committerHolger Schemel <holger.schemel@virtion.de>
Thu, 22 Aug 2024 15:46:55 +0000 (17:46 +0200)
commit977e030742425f58a6a0031f02a28f4579cbf6b8
tree7d363b3d7e659c4849d71151d75c8460acf4b116
parent52d39d0db1919a8b204866539cefa03bc729e729
changed to more generic approach to use only unscanned BD elements

While the previous approach only worked when reading caves from BDCFF
files, the new solution works for all cave file formats, as it changes
the internal cave structure after loading.
src/game_bd/bd_cave.c
src/game_bd/bd_caveset.c