added using trigger element position for CE triggered global animations
authorHolger Schemel <info@artsoft.org>
Fri, 10 Nov 2023 19:44:27 +0000 (20:44 +0100)
committerHolger Schemel <info@artsoft.org>
Fri, 10 Nov 2023 19:48:51 +0000 (20:48 +0100)
commit60d09459a7974a32142b51e737b4e94d7491cdc9
tree06fd3c6b6cd57ab661d250dc75170fc34563985c
parent2d99b12d17f80bf123b4bc0ece757aabb0bfb2ca
added using trigger element position for CE triggered global animations

When using global animations that are triggered by custom elements,
using ".position: ce_trigger" instead of ".position: ce" will use
the position of the CE trigger element instead of the CE itself.
src/anim.c
src/anim.h
src/files.c
src/game.c
src/libgame/system.h
src/main.h