fixed problem with 'boolean' typedef when compiling with MinGW environment
authorHolger Schemel <info@artsoft.org>
Mon, 19 Mar 2018 19:02:43 +0000 (20:02 +0100)
committerHolger Schemel <info@artsoft.org>
Fri, 23 Mar 2018 20:15:03 +0000 (21:15 +0100)
commit49897535af06400f05c764d203a4450c06a10769
treeb4f07d23995bdaf3ebb047ba8cc8b5e539146b8b
parentfd7b6c3d7b35d9e2a2be0811eabd3e8d6b2acfb4
fixed problem with 'boolean' typedef when compiling with MinGW environment

A typedef named "boolean" (but defined as "unsigned char", not "int") is
already defined in one of the Windows header files, so it was redefined to
a non-conflicting name to prevent collisions when compiling for the Windows
platform.
src/libgame/types.h
src/libgame/windows.h