added game panel classes to show items only before or after BD hatching
authorHolger Schemel <holger.schemel@virtion.de>
Sat, 4 Jan 2025 16:33:11 +0000 (17:33 +0100)
committerHolger Schemel <holger.schemel@virtion.de>
Sat, 4 Jan 2025 16:47:59 +0000 (17:47 +0100)
commit280f83246ad456ae5aaf961478ce956397235ae8
treef90dedf301dd40dcf9da3624fb730e940e27f94d
parent47050d911d9d02de93608345dd510b60a70f5f51
added game panel classes to show items only before or after BD hatching

Example: When using game panel definitions like

game.panel.levelset_name.class: bd_pre_hatching

or

game.panel.score.class:         bd_post_hatching

the corresponding game panel items will only be displayed before or
after the player was hatched in levels using the native BD game engine.
(For levels not using the BD engine, items using "bd_pre_hatching" will
never be displayed, while items using "bd_post_hatching" will always be
displayed.)
src/game.c