X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=f5ed62f76ef3e4b2f6f335ecf426c5d12a91449c;hb=18c6de22b68eae843865c82b2def4f2a25cf738f;hp=d4fdb2693b0788c3086b7f0c014805f3df0bba46;hpb=a750ba6776fdfb711f5da2e6094c8010cd19645a;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index d4fdb269..f5ed62f7 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,24 +63,35 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +boolean checkDrawGraphicAnimation(int, int, int); +boolean checkDrawLevelGraphicAnimation(int, int, int); +boolean DrawGraphicAnimation(int, int, int); +boolean DrawLevelGraphicAnimation(int, int, int); +boolean DrawLevelElementAnimation(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); + void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); -void DrawOldGraphicExt(DrawBuffer *, int, int, int); void DrawGraphicExt(DrawBuffer *, int, int, int, int); void DrawGraphicThruMask(int, int, int, int); void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + void DrawGraphicShifted(int, int, int, int, int, int, int, int); void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); @@ -95,8 +106,10 @@ void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); @@ -116,6 +129,7 @@ void UndrawSpecialEditorDoor(); int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); int el2gfx(int);