X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=f046184a56793d11b0c9315a8690c52ca68bd9eb;hb=871f79585ed487482fe670383d0020c04a5e8f74;hp=7b328f2147bc5ca2d304759b3e23e725b56cabd2;hpb=b461a474a18f36ff4bd5f1805ea01de11dd5a5fc;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 7b328f21..f046184a 100644 --- a/src/tools.h +++ b/src/tools.h @@ -70,23 +70,29 @@ void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int); + void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); -#if 0 -void DrawOldGraphicExt(DrawBuffer *, int, int, int); -#endif void DrawGraphicExt(DrawBuffer *, int, int, int, int); void DrawGraphicThruMask(int, int, int, int); void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + void DrawGraphicShifted(int, int, int, int, int, int, int, int); void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); @@ -96,19 +102,25 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void DrawCrumbledSand(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); +void DrawLevelFieldCrumbledSandNeighbours(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); +void DrawEnvelopeBorder(int, int, int, int); + void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); +void WaitForEventToContinue(); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); @@ -119,15 +131,15 @@ unsigned int MoveDoor(unsigned int); void DrawSpecialEditorDoor(); void UndrawSpecialEditorDoor(); -int ReadPixel(DrawBuffer *, int, int); - void CreateToolButtons(); void FreeToolButtons(); int get_next_element(int); -int el2gfx(int); -int el2img(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); int el_dir2img(int, int); -int el_dir_act2img(int, int, int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); #endif /* TOOLS_H */