X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=f046184a56793d11b0c9315a8690c52ca68bd9eb;hb=871f79585ed487482fe670383d0020c04a5e8f74;hp=7878a28309a5feb492ced86e1c808e3e3368e914;hpb=6b83db8bee17d70c4e89dc3e3b703b7032aa5f27;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 7878a283..f046184a 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,20 +1,19 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* tools.h * +* tools.h * ***********************************************************/ #ifndef TOOLS_H #define TOOLS_H -#include #include "main.h" /* for SetDrawtoField */ @@ -46,6 +45,7 @@ #define DOOR_COPY_BACK (1 << 4) #define DOOR_NO_DELAY (1 << 5) #define DOOR_GET_STATE (1 << 6) +#define DOOR_SET_STATE (1 << 7) /* for Request */ #define REQ_ASK (1 << 0) @@ -59,29 +59,42 @@ #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) void SetDrawtoField(int); +void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); -void DrawTextF(int, int, int, char *, ...); -void DrawTextFCentered(int, int, char *, ...); -void DrawText(int, int, char *, int, int); -void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); + +void MarkTileDirty(int, int); +void SetBorderElement(); + +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void getGraphicSource(int, int *, int *, int *); -void DrawGraphic(int, int, int); -void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawGraphicThruMaskExt(Drawable, int, int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); -void getMiniGraphicSource(int, Pixmap *, int *, int *); -void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + +void DrawGraphicShifted(int, int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -89,26 +102,44 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); +void DrawLevelFieldCrumbledSandNeighbours(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); +void DrawEnvelopeBorder(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + +void WaitForEventToContinue(); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); +unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); -int ReadPixel(Drawable, int, int); + +void DrawSpecialEditorDoor(); +void UndrawSpecialEditorDoor(); void CreateToolButtons(); +void FreeToolButtons(); -int el2gfx(int); +int get_next_element(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); +int el_dir2img(int, int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); -#endif +#endif /* TOOLS_H */