X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=f046184a56793d11b0c9315a8690c52ca68bd9eb;hb=871f79585ed487482fe670383d0020c04a5e8f74;hp=50e13a24f39ff39fbbc270d09b0df0d3ed83f4cb;hpb=93f1ea97fbcb258b10f1c9b87a5fa5069ce1c3c3;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 50e13a24..f046184a 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,86 +63,83 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getNewGraphicAnimationFrame(int, int); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawNewGraphicAnimation(int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void getGraphicSource(int, Bitmap **, int *, int *); -void DrawGraphic(int, int, int); -void DrawNewGraphic(int, int, int, int); -void DrawGraphicExt(DrawBuffer *, int, int, int); -void DrawNewGraphicExt(DrawBuffer *, int, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawNewGraphicThruMask(int, int, int, int); -void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int); -void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); -void DrawNewMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getNewMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawNewMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawNewGraphicShifted(int, int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); -void DrawNewGraphicShiftedThruMask(int, int, int, int, int, int, int); + +void DrawGraphicShifted(int, int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); -void DrawNewScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); -void DrawNewLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); -void DrawNewScreenElementShifted(int, int, int, int, int, int); void DrawLevelElementShifted(int, int, int, int, int, int); -void DrawNewLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); -void DrawNewScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); -void DrawNewLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void DrawNewLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); +void DrawLevelFieldCrumbledSandNeighbours(int, int); void DrawScreenElement(int, int, int); -void DrawNewScreenElement(int, int, int); void DrawLevelElement(int, int, int); -void DrawNewLevelElement(int, int, int); void DrawScreenField(int, int); -void DrawNewScreenField(int, int); void DrawLevelField(int, int); -void DrawNewLevelField(int, int); + void DrawMiniElement(int, int, int); -void DrawNewMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); -void DrawNewMiniElementOrWall(int, int, int, int); +void DrawEnvelopeBorder(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); -void DrawNewMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); -void DrawNewMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + +void WaitForEventToContinue(); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); + void DrawSpecialEditorDoor(); void UndrawSpecialEditorDoor(); -int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); -int el2gfx(int); -int el2img(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); int el_dir2img(int, int); -int el_dir_act2img(int, int, int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); #endif /* TOOLS_H */