X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=b7e7de9be8f2465ca8e1b377440a8a06125d8a8e;hb=38b4bf3fec7d93aa252f57270246b3e4ff41cf8d;hp=37f7d06bc823c6f26f47c0fa8c39c025d811bb49;hpb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 37f7d06b..b7e7de9b 100644 --- a/src/tools.h +++ b/src/tools.h @@ -16,7 +16,7 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_BUFFERED 1 +#define DRAW_FIELDBUFFER 1 #define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ @@ -78,11 +78,8 @@ void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); void SetDrawtoField(int); -#if 1 void RedrawPlayfield(); -#else -void RedrawPlayfield(boolean, int, int, int, int); -#endif +void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(); @@ -98,6 +95,8 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); +Bitmap *getGlobalBorderBitmapFromGameStatus(); + void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); @@ -109,6 +108,8 @@ void SetPanelBackground(); void DrawBackground(int, int, int, int); void DrawBackgroundForFont(int, int, int, int, int); void DrawBackgroundForGraphic(int, int, int, int, int); +boolean CheckIfGlobalBorderHasChanged(); +void RedrawGlobalBorder(); void MarkTileDirty(int, int); void SetBorderElement(); @@ -172,6 +173,9 @@ void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); +void DrawSizedElement(int, int, int, int); +void DrawSizedElementOrWall(int, int, int, int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); @@ -179,6 +183,7 @@ void ShowEnvelope(int); void ShowEnvelopeDoor(char *text, int); void DrawLevel(int); +void DrawSizedLevel(int, int, int, int, int); void DrawMiniLevel(int, int, int, int); void DrawPreviewLevelInitial(void); void DrawPreviewLevelAnimation(void);