X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=b1d0dd86d0287562067d61b86d3404d9a73461d7;hb=c4dd9e14b72b528e82bc018fe2fa76b784221584;hp=18c196f11fd8b060984f0c381e728fee10bad7a9;hpb=c42862bb754d7a8b1ff476887669650845f7570e;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 18c196f1..b1d0dd86 100644 --- a/src/tools.h +++ b/src/tools.h @@ -15,6 +15,7 @@ #define TOOLS_H #include "main.h" +#include "game.h" /* for SetDrawtoField */ #define DRAW_DIRECT 0 @@ -65,6 +66,7 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImageIfDefined(int); void SetMainBackgroundImage(int); void SetDoorBackgroundImage(int); void DrawBackground(int, int, int, int); @@ -96,8 +98,6 @@ void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -140,6 +140,11 @@ void FreeToolButtons(); int map_element_RND_to_EM(int); int map_element_EM_to_RND(int); +int map_direction_RND_to_EM(int); +int map_direction_EM_to_RND(int); + +void map_android_clone_elements_RND_to_EM(struct LevelInfo *); +void map_android_clone_elements_EM_to_RND(struct LevelInfo *); int get_next_element(int); int el_act_dir2img(int, int, int); @@ -149,6 +154,7 @@ int el2baseimg(int); int el2img(int); int el2edimg(int); int el2preimg(int); +int font2baseimg(int); unsigned int InitRND(long); void InitGraphicInfo_EM(void);