X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=af450a90cdb3983139799a0c412f102d16117f35;hb=d2b08e8601362bd9f1ade63c9bca892aab0e410e;hp=3d7c96eac71745f42f7fd78f169f45190dd2255c;hpb=769c024e3cbfa77b7214bb91358fd14bb02deba9;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 3d7c96ea..af450a90 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* tools.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// tools.h +// ============================================================================ #ifndef TOOLS_H #define TOOLS_H @@ -18,7 +16,7 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_BUFFERED 1 +#define DRAW_FIELDBUFFER 1 #define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ @@ -80,7 +78,8 @@ void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); void SetDrawtoField(int); -void RedrawPlayfield(boolean, int, int, int, int); +void RedrawPlayfield(); +void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(); @@ -170,13 +169,17 @@ void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); +void DrawSizedElement(int, int, int, int); +void DrawSizedElementOrWall(int, int, int, int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); void ShowEnvelope(int); void ShowEnvelopeDoor(char *text, int); -void DrawLevel(void); +void DrawLevel(int); +void DrawSizedLevel(int, int, int, int, int); void DrawMiniLevel(int, int, int, int); void DrawPreviewLevelInitial(void); void DrawPreviewLevelAnimation(void);