X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=ac09f559d792554d6776d78fdce433663c7f2047;hb=445f1cdcd097f1ede6f6224c1aeef91c7f8eae81;hp=29e2632863ce2b23cbaa4ace2134b8d79afe4628;hpb=d7bb50dd6727a25908eaecca817b361d9b09158e;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 29e26328..ac09f559 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,20 +1,19 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* tools.h * +* tools.h * ***********************************************************/ #ifndef TOOLS_H #define TOOLS_H -#include #include "main.h" /* for SetDrawtoField */ @@ -44,43 +43,60 @@ #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2) #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) #define DOOR_COPY_BACK (1 << 4) -#define DOOR_NO_DELAY (1 << 5) -#define DOOR_GET_STATE (1 << 6) +#define DOOR_NO_COPY_BACK (1 << 5) +#define DOOR_NO_DELAY (1 << 6) +#define DOOR_GET_STATE (1 << 7) +#define DOOR_SET_STATE (1 << 8) /* for Request */ #define REQ_ASK (1 << 0) -#define REQ_OPEN (1 << 1) -#define REQ_CLOSE (1 << 2) -#define REQ_CONFIRM (1 << 3) +#define REQ_CONFIRM (1 << 1) +#define REQ_PLAYER (1 << 2) +#define REQ_STAY_OPEN (1 << 3) #define REQ_STAY_CLOSED (1 << 4) -#define REQ_STAY_OPEN (1 << 5) -#define REQ_PLAYER (1 << 6) +#define REQ_REOPEN (1 << 5) -#define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) +#define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) + +void DumpTile(int, int); void SetDrawtoField(int); +void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); -void DrawTextF(int, int, int, char *, ...); -void DrawTextFCentered(int, int, char *, ...); -void DrawText(int, int, char *, int, int); -void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void SetMainBackgroundImageIfDefined(int); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); + +void MarkTileDirty(int, int); +void SetBorderElement(); + +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void DrawGraphic(int, int, int); -void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawGraphicThruMaskExt(Drawable, int, int, int); + +void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); -void getMiniGraphicSource(int, Pixmap *, int *, int *); -void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -88,26 +104,53 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); +void DrawLevelFieldCrumbledSandNeighbours(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + +void ShowEnvelope(); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); -void DrawMiniLevel(int, int); +void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + +void WaitForEventToContinue(); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); +unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); -int ReadPixel(Drawable, int, int); + +void DrawSpecialEditorDoor(); +void UndrawSpecialEditorDoor(); void CreateToolButtons(); +void FreeToolButtons(); + +int map_element_RND_to_EM(int); +int map_element_EM_to_RND(int); + +int get_next_element(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); +int el_dir2img(int, int); +int el2baseimg(int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); +int font2baseimg(int); -int el2gfx(int); +unsigned int InitRND(long); +void InitGraphicInfo_EM(void); -#endif +#endif /* TOOLS_H */