X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=9ee53aa15ae7c241bb9d7d128c7edece9e4589ef;hb=3abeab753b05c534b4061ad20a1de50a39da6daa;hp=2d31f211ff5a6026c43b2da824c1ac2c206d73f1;hpb=5335fd9e893a7af87a72fb78609c2eb281bd7f63;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 2d31f211..9ee53aa1 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * tools.h * ***********************************************************/ @@ -15,23 +14,26 @@ #ifndef TOOLS_H #define TOOLS_H -#include "main.h" - #include +#include "main.h" -/* für SetDrawtoField */ +/* for SetDrawtoField */ #define DRAW_DIRECT 0 #define DRAW_BUFFERED 1 #define DRAW_BACKBUFFER 2 -/* für DrawElementShifted */ -#define CUT_NO_CUTTING 0 +/* for DrawElementShifted */ +#define NO_CUTTING 0 #define CUT_ABOVE 1 #define CUT_BELOW 2 #define CUT_LEFT 4 #define CUT_RIGHT 8 -/* für MoveDoor */ +/* for masking functions */ +#define NO_MASKING 0 +#define USE_MASKING 1 + +/* for MoveDoor */ #define DOOR_OPEN_1 1 #define DOOR_OPEN_2 2 #define DOOR_CLOSE_1 4 @@ -45,7 +47,7 @@ #define DOOR_NO_DELAY 32 #define DOOR_GET_STATE 64 -/* für AreYouSure */ +/* for AreYouSure */ #define AYS_ASK 1 #define AYS_OPEN 2 #define AYS_CLOSE 4 @@ -59,19 +61,25 @@ void FadeToFront(); void ClearWindow(); void DrawText(int, int, char *, int, int); void DrawTextExt(Drawable, GC, int, int, char *, int, int); -void DrawPlayerField(void); +void DrawAllPlayers(void); +void DrawPlayerField(int, int); +void DrawPlayer(struct PlayerInfo *); +void DrawGraphicAnimationExt(int, int, int, int, int, int, int); void DrawGraphicAnimation(int, int, int, int, int, int); +void DrawGraphicAnimationThruMask(int, int, int, int, int, int); void DrawGraphic(int, int, int); void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicExtHiRes(Drawable, GC, int, int, int); void DrawGraphicThruMask(int, int, int); -void DrawElementThruMask(int, int, int); void DrawMiniGraphic(int, int, int); void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawMiniGraphicExtHiRes(Drawable, GC, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int); -void DrawElementShifted(int, int, int, int, int, int); +void DrawGraphicShifted(int, int, int, int, int, int, int); void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void DrawScreenElementExt(int, int, int, int, int, int, int); +void DrawLevelElementExt(int, int, int, int, int, int, int); +void DrawScreenElementShifted(int, int, int, int, int, int); +void DrawLevelElementShifted(int, int, int, int, int, int); +void DrawScreenElementThruMask(int, int, int); +void DrawLevelElementThruMask(int, int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int);