X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=9ebaed30515982bf2c139c78105888ab08afb56c;hb=4178929e6f42902c237141d811dd61e2acb528cc;hp=b73b10d1646292c5284854ae7e7d597750d48fdd;hpb=786d4ea93b159a7f4cc09c4f05ec75939d8928d4;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index b73b10d1..9ebaed30 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* tools.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// tools.h +// ============================================================================ #ifndef TOOLS_H #define TOOLS_H @@ -18,7 +16,7 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_BUFFERED 1 +#define DRAW_FIELDBUFFER 1 #define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ @@ -80,11 +78,7 @@ void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); void SetDrawtoField(int); -#if 1 void RedrawPlayfield(); -#else -void RedrawPlayfield(boolean, int, int, int, int); -#endif void BlitScreenToBitmap(Bitmap *); void BackToFront(); @@ -174,6 +168,9 @@ void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); +void DrawSizedElement(int, int, int, int); +void DrawSizedElementOrWall(int, int, int, int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); @@ -181,6 +178,7 @@ void ShowEnvelope(int); void ShowEnvelopeDoor(char *text, int); void DrawLevel(int); +void DrawSizedLevel(int, int, int, int, int); void DrawMiniLevel(int, int, int, int); void DrawPreviewLevelInitial(void); void DrawPreviewLevelAnimation(void);