X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=96b27e416d4ec99cfc1d257ab11634aa3ececae2;hb=88a46f726da49d5ae03e736b1388a4b854221685;hp=e83ebfa9a7ffa3aa78254dea36492d5cf1a13ae1;hpb=c16ef99848a25648feccaae350ada6f8665a18f4;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index e83ebfa9..96b27e41 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,20 +1,19 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* tools.h * +* tools.h * ***********************************************************/ #ifndef TOOLS_H #define TOOLS_H -#include #include "main.h" /* for SetDrawtoField */ @@ -46,6 +45,7 @@ #define DOOR_COPY_BACK (1 << 4) #define DOOR_NO_DELAY (1 << 5) #define DOOR_GET_STATE (1 << 6) +#define DOOR_SET_STATE (1 << 7) /* for Request */ #define REQ_ASK (1 << 0) @@ -59,51 +59,89 @@ #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) void SetDrawtoField(int); +void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); -void DrawTextF(int, int, int, char *, ...); -void DrawTextFCentered(int, int, char *, ...); -void DrawText(int, int, char *, int, int); -void DrawTextExt(Drawable, GC, int, int, char *, int, int); + +void MarkTileDirty(int, int); +void SetBorderElement(); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); +int getNewGraphicAnimationFrame(int, int); void DrawGraphicAnimationExt(int, int, int, int, int, int, int); void DrawGraphicAnimation(int, int, int, int, int, int); +void DrawNewGraphicAnimation(int, int, int); void DrawGraphicAnimationThruMask(int, int, int, int, int, int); +void getGraphicSource(int, Bitmap **, int *, int *); void DrawGraphic(int, int, int); -void DrawGraphicExt(Drawable, GC, int, int, int); +void DrawNewGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int); +void DrawNewGraphicExt(DrawBuffer *, int, int, int, int); void DrawGraphicThruMask(int, int, int); -void DrawGraphicThruMaskExt(Drawable, int, int, int); +void DrawNewGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int); +void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int); void DrawMiniGraphic(int, int, int); -void DrawMiniGraphicExt(Drawable, GC, int, int, int); +void DrawNewMiniGraphic(int, int, int); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void getNewMiniGraphicSource(int, Bitmap **, int *, int *); +void DrawMiniGraphicExt(DrawBuffer *, int, int, int); +void DrawNewMiniGraphicExt(DrawBuffer *, int, int, int); void DrawGraphicShifted(int, int, int, int, int, int, int); +void DrawNewGraphicShifted(int, int, int, int, int, int, int, int); void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void DrawNewGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); +void DrawNewScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); +void DrawNewLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); +void DrawNewScreenElementShifted(int, int, int, int, int, int); void DrawLevelElementShifted(int, int, int, int, int, int); +void DrawNewLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); +void DrawNewScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); +void DrawNewLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); +void DrawNewLevelFieldThruMask(int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement(int, int, int); +void DrawNewScreenElement(int, int, int); void DrawLevelElement(int, int, int); +void DrawNewLevelElement(int, int, int); void DrawScreenField(int, int); +void DrawNewScreenField(int, int); void DrawLevelField(int, int); +void DrawNewLevelField(int, int); void DrawMiniElement(int, int, int); +void DrawNewMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); +void DrawNewMiniElementOrWall(int, int, int, int); void DrawMicroElement(int, int, int); void DrawLevel(void); -void DrawMiniLevel(int, int); +void DrawMiniLevel(int, int, int, int); +void DrawNewMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); +unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); -int ReadPixel(Drawable, int, int); +void DrawSpecialEditorDoor(); +void UndrawSpecialEditorDoor(); +int ReadPixel(DrawBuffer *, int, int); + +void CreateToolButtons(); + +int get_next_element(int); int el2gfx(int); +int el2img(int); +int el_dir2img(int, int); +int el_dir_act2img(int, int, int); -#endif +#endif /* TOOLS_H */