X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=834642310350653e971f98f3ce7755e2fee31753;hb=4be46f1030df4cb7db0ce7c46d2518334861731a;hp=2769015c2553744f2626a2429e6cc074a1d53cbe;hpb=8afc6199767a6fcb7451efd2b3d5b070f6c99efb;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 2769015c..83464231 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,31 +63,35 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +boolean DrawGraphicAnimation(int, int, int); +boolean DrawLevelGraphicAnimation(int, int, int); +boolean DrawLevelElementAnimation(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawNewGraphicAnimation(int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void getGraphicSource(int, Bitmap **, int *, int *); -void DrawGraphic(int, int, int); -void DrawNewGraphic(int, int, int, int); -void DrawGraphicExt(DrawBuffer *, int, int, int); -void DrawNewGraphicExt(DrawBuffer *, int, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawNewGraphicThruMask(int, int, int, int); -void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int); -void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); + +void DrawGraphicShifted(int, int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -95,30 +99,40 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawCrumbledSand(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); + void DrawSpecialEditorDoor(); void UndrawSpecialEditorDoor(); + int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); int el2gfx(int); +int el2img(int); +int el_dir2img(int, int); +int el_dir_act2img(int, int, int); #endif /* TOOLS_H */