X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=676f083d5334d388b6a907ea1c56d8f48dbfd6f9;hb=342de2ef2eff4f6936541b70d1eabf01f315fa47;hp=0168369e982bedcbe456f949fe89a22b270f34b6;hpb=37a06df577bbfd00f4b361f92cacb0d97036ba93;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 0168369e..676f083d 100644 --- a/src/tools.h +++ b/src/tools.h @@ -15,6 +15,7 @@ #define TOOLS_H #include "main.h" +#include "game.h" /* for SetDrawtoField */ #define DRAW_DIRECT 0 @@ -45,8 +46,9 @@ #define DOOR_COPY_BACK (1 << 4) #define DOOR_NO_COPY_BACK (1 << 5) #define DOOR_NO_DELAY (1 << 6) -#define DOOR_GET_STATE (1 << 7) -#define DOOR_SET_STATE (1 << 8) +#define DOOR_FORCE_REDRAW (1 << 7) +#define DOOR_GET_STATE (1 << 8) +#define DOOR_SET_STATE (1 << 9) /* for Request */ #define REQ_ASK (1 << 0) @@ -64,10 +66,17 @@ void SetDrawtoField(int); void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); + +void FadeIn(int); +void FadeOut(int); +void FadeCross(int); +void FadeCrossSaveBackbuffer(); + void ClearWindow(); void SetMainBackgroundImageIfDefined(int); void SetMainBackgroundImage(int); void SetDoorBackgroundImage(int); +void SetPanelBackground(); void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); @@ -117,11 +126,9 @@ void DrawMiniElementOrWall(int, int, int, int); void ShowEnvelope(); -void getMicroGraphicSource(int, Bitmap **, int *, int *); -void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); -void DrawMicroLevel(int, int, boolean); +void DrawPreviewLevel(boolean); void WaitForEventToContinue(); boolean Request(char *, unsigned int); @@ -158,4 +165,11 @@ int font2baseimg(int); unsigned int InitRND(long); void InitGraphicInfo_EM(void); +void PlayMenuSound(); +void PlayMenuSoundStereo(int, int); +void PlayMenuSoundIfLoop(); +void PlayMenuMusic(); + +void ToggleFullscreenIfNeeded(); + #endif /* TOOLS_H */