X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=63523b49e565b931f54b4585107ea81b87a6d677;hb=ee0895b12e544444db37febb1242bcc8a72d6ad8;hp=2ed87114decea686f130ce2f106dc780e4e49a76;hpb=c6f9fba81fc59eff4b6b454dff92adecd28a7ad5;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 2ed87114..63523b49 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,27 +63,35 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +boolean checkDrawGraphicAnimation(int, int, int); +boolean checkDrawLevelGraphicAnimation(int, int, int); +boolean DrawGraphicAnimation(int, int, int); +boolean DrawLevelGraphicAnimation(int, int, int); +boolean DrawLevelElementAnimation(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int); + void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); -#if 0 -void DrawOldGraphicExt(DrawBuffer *, int, int, int); -#endif void DrawGraphicExt(DrawBuffer *, int, int, int, int); void DrawGraphicThruMask(int, int, int, int); void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + void DrawGraphicShifted(int, int, int, int, int, int, int, int); void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); @@ -98,8 +106,10 @@ void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); @@ -119,9 +129,9 @@ void UndrawSpecialEditorDoor(); int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); -int el2gfx(int); int el2img(int); int el_dir2img(int, int); int el_dir_act2img(int, int, int);