X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=63523b49e565b931f54b4585107ea81b87a6d677;hb=3683bbbe90156d2a9ab32de08099e094a446e5f8;hp=5f188c47fa39bc3b81f61611896f9d387f88502f;hpb=234748b5eb0bc4fe29a36fd25a1d25658f53858a;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 5f188c47..63523b49 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,23 +63,35 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +boolean checkDrawGraphicAnimation(int, int, int); +boolean checkDrawLevelGraphicAnimation(int, int, int); +boolean DrawGraphicAnimation(int, int, int); +boolean DrawLevelGraphicAnimation(int, int, int); +boolean DrawLevelElementAnimation(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); -void DrawOldGraphicExt(DrawBuffer *, int, int, int); void DrawGraphicExt(DrawBuffer *, int, int, int, int); void DrawGraphicThruMask(int, int, int, int); void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + void DrawGraphicShifted(int, int, int, int, int, int, int, int); void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); @@ -94,8 +106,11 @@ void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); @@ -114,9 +129,9 @@ void UndrawSpecialEditorDoor(); int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); -int el2gfx(int); int el2img(int); int el_dir2img(int, int); int el_dir_act2img(int, int, int);