X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=63523b49e565b931f54b4585107ea81b87a6d677;hb=3683bbbe90156d2a9ab32de08099e094a446e5f8;hp=5964d6bc2ff19779b36aeb49cbac606759bd731b;hpb=8f2ef74a99b89cd99d887f5b8e8e92c988676724;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 5964d6bc..63523b49 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,42 +63,57 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +boolean checkDrawGraphicAnimation(int, int, int); +boolean checkDrawLevelGraphicAnimation(int, int, int); +boolean DrawGraphicAnimation(int, int, int); +boolean DrawLevelGraphicAnimation(int, int, int); +boolean DrawLevelElementAnimation(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getNewGraphicAnimationFrame(int, int); -void DrawNewGraphicAnimation(int, int, int); -void DrawNewGraphic(int, int, int, int); -void DrawOldGraphicExt(DrawBuffer *, int, int, int); -void DrawNewGraphicExt(DrawBuffer *, int, int, int, int); -void DrawNewGraphicThruMask(int, int, int, int); -void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int); -void DrawNewMiniGraphic(int, int, int); -void getNewMiniGraphicSource(int, Bitmap **, int *, int *); -void DrawNewMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawNewGraphicShifted(int, int, int, int, int, int, int, int); -void DrawNewGraphicShiftedThruMask(int, int, int, int, int, int, int); -void DrawNewScreenElementExt(int, int, int, int, int, int, int); -void DrawNewLevelElementExt(int, int, int, int, int, int, int); -void DrawNewScreenElementShifted(int, int, int, int, int, int); -void DrawNewLevelElementShifted(int, int, int, int, int, int); -void DrawNewScreenElementThruMask(int, int, int); -void DrawNewLevelElementThruMask(int, int, int); -void DrawNewLevelFieldThruMask(int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + +void DrawMiniGraphic(int, int, int); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void DrawMiniGraphicExt(DrawBuffer *, int, int, int); + +void DrawGraphicShifted(int, int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); +void DrawScreenElementExt(int, int, int, int, int, int, int); +void DrawLevelElementExt(int, int, int, int, int, int, int); +void DrawScreenElementShifted(int, int, int, int, int, int); +void DrawLevelElementShifted(int, int, int, int, int, int); +void DrawScreenElementThruMask(int, int, int); +void DrawLevelElementThruMask(int, int, int); +void DrawLevelFieldThruMask(int, int); void DrawCrumbledSand(int, int); -void DrawNewScreenElement(int, int, int); -void DrawNewLevelElement(int, int, int); -void DrawNewScreenField(int, int); -void DrawNewLevelField(int, int); -void DrawNewMiniElement(int, int, int); -void DrawNewMiniElementOrWall(int, int, int, int); -void DrawNewMicroElement(int, int, int); +void DrawScreenElement(int, int, int); +void DrawLevelElement(int, int, int); +void DrawScreenField(int, int); +void DrawLevelField(int, int); + +void DrawMiniElement(int, int, int); +void DrawMiniElementOrWall(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); +void DrawMicroElement(int, int, int); void DrawLevel(void); -void DrawNewMiniLevel(int, int, int, int); +void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); boolean Request(char *, unsigned int); @@ -114,9 +129,9 @@ void UndrawSpecialEditorDoor(); int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); -int el2gfx(int); int el2img(int); int el_dir2img(int, int); int el_dir_act2img(int, int, int);