X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=51c11d530e25456ef0488695f77f8a20802aed7d;hb=41680565bf2af491be63ee8440788c4ff8b616db;hp=1ed8d163f08be0095d64c67702b77a515caa2237;hpb=c9433eab5c4317ed4f89164b386a7d33562e29be;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 1ed8d163..51c11d53 100644 --- a/src/tools.h +++ b/src/tools.h @@ -63,26 +63,38 @@ void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void getGraphicSource(int, int *, int *, int *); -void DrawGraphic(int, int, int); -void DrawGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); + +void DrawGraphicShifted(int, int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -90,30 +102,43 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); + void DrawSpecialEditorDoor(); void UndrawSpecialEditorDoor(); + int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); int get_next_element(int); -int el2gfx(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); +int el_dir2img(int, int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); #endif /* TOOLS_H */