X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=1174199e65b85ce2aac3622f0d47c8249df5ef16;hb=38ea4e57bc9b730abf7a15f8cc235465e6f0ad4c;hp=a59f2bac2f5c946e50eddc79f033753ec2da4929;hpb=b180608242f0190c6c8b31772e4dcfce2e9af47c;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index a59f2bac..1174199e 100644 --- a/src/tools.h +++ b/src/tools.h @@ -15,6 +15,7 @@ #define TOOLS_H #include "main.h" +#include "game.h" /* for SetDrawtoField */ #define DRAW_DIRECT 0 @@ -45,8 +46,9 @@ #define DOOR_COPY_BACK (1 << 4) #define DOOR_NO_COPY_BACK (1 << 5) #define DOOR_NO_DELAY (1 << 6) -#define DOOR_GET_STATE (1 << 7) -#define DOOR_SET_STATE (1 << 8) +#define DOOR_FORCE_REDRAW (1 << 7) +#define DOOR_GET_STATE (1 << 8) +#define DOOR_SET_STATE (1 << 9) /* for Request */ #define REQ_ASK (1 << 0) @@ -64,10 +66,16 @@ void SetDrawtoField(int); void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); + +void FadeIn(int); +void FadeOut(int, int); +void FadeCross(int); + void ClearWindow(); void SetMainBackgroundImageIfDefined(int); void SetMainBackgroundImage(int); void SetDoorBackgroundImage(int); +void SetPanelBackground(); void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); @@ -117,11 +125,9 @@ void DrawMiniElementOrWall(int, int, int, int); void ShowEnvelope(); -void getMicroGraphicSource(int, Bitmap **, int *, int *); -void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); -void DrawMicroLevel(int, int, boolean); +void DrawPreviewLevel(boolean); void WaitForEventToContinue(); boolean Request(char *, unsigned int); @@ -142,6 +148,9 @@ int map_element_EM_to_RND(int); int map_direction_RND_to_EM(int); int map_direction_EM_to_RND(int); +void map_android_clone_elements_RND_to_EM(struct LevelInfo *); +void map_android_clone_elements_EM_to_RND(struct LevelInfo *); + int get_next_element(int); int el_act_dir2img(int, int, int); int el_act2img(int, int); @@ -155,4 +164,11 @@ int font2baseimg(int); unsigned int InitRND(long); void InitGraphicInfo_EM(void); +void PlayMenuSound(); +void PlayMenuSoundStereo(int, int); +void PlayMenuSoundIfLoop(); +void PlayMenuMusic(); + +void ToggleFullscreenIfNeeded(); + #endif /* TOOLS_H */