X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=0fd7aa7e0eb0a71579d05b990b0bfff6b0f7258e;hb=c6d59064aa782b8ad71eddac2797fdc50e4858f9;hp=6e8e9a22fdf9beeaba4b423ac60338817d7dcc7f;hpb=56356dc9e2d4a856879a3c91aa7212d0a80afdfd;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 6e8e9a22..0fd7aa7e 100644 --- a/src/tools.h +++ b/src/tools.h @@ -18,7 +18,6 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_DIRECT 0 #define DRAW_BUFFERED 1 #define DRAW_BACKBUFFER 2 @@ -85,7 +84,7 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); -void ClearWindow(); +void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); void SetDoorBackgroundImageIfDefined(int); @@ -136,9 +135,9 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void DrawLevelFieldCrumbledSand(int, int); -void DrawLevelFieldCrumbledSandDigging(int, int, int, int); -void DrawLevelFieldCrumbledSandNeighbours(int, int); +void DrawLevelFieldCrumbled(int, int); +void DrawLevelFieldCrumbledDigging(int, int, int, int); +void DrawLevelFieldCrumbledNeighbours(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); @@ -175,6 +174,10 @@ int map_direction_EM_to_RND(int); void map_android_clone_elements_RND_to_EM(struct LevelInfo *); void map_android_clone_elements_EM_to_RND(struct LevelInfo *); +int map_element_RND_to_SP(int); +int map_element_SP_to_RND(int); +int map_action_SP_to_RND(int); + int get_next_element(int); int el_act_dir2img(int, int, int); int el_act2img(int, int); @@ -212,5 +215,6 @@ void PlaySoundActivating(); void PlaySoundSelecting(); void ToggleFullscreenIfNeeded(); +void ChangeViewportPropertiesIfNeeded(); #endif /* TOOLS_H */