X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=fbfb601af898908d12a8b5d1f2ee7ae255e7c5e5;hb=4b19c6f46ee4ba9aeb067e0384a5c2b1a1b1b9b1;hp=627c77c61f842840eefe6ca162e4482776df9728;hpb=9e5b242142cda73a8b1ae8ae52aa927999b5481d;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 627c77c6..fbfb601a 100644 --- a/src/tools.c +++ b/src/tools.c @@ -1492,6 +1492,8 @@ int getGraphicAnimationFrame(int graphic, int sync_frame) // animation synchronized with global frame counter, not move position if (graphic_info[graphic].anim_global_sync || sync_frame < 0) sync_frame = FrameCounter; + else if (graphic_info[graphic].anim_global_anim_sync) + sync_frame = getGlobalAnimSyncFrame(); return getAnimationFrame(graphic_info[graphic].anim_frames, graphic_info[graphic].anim_delay, @@ -4189,9 +4191,6 @@ static void DrawPlayerExt(struct PlayerInfo *player, int drawing_stage) DrawDynamite(last_jx, last_jy); else DrawLevelField(last_jx, last_jy); - - if (player->is_pushing && IN_SCR_FIELD(SCREENX(next_jx), SCREENY(next_jy))) - DrawLevelElement(next_jx, next_jy, EL_EMPTY); } else if (drawing_stage == DRAW_PLAYER_STAGE_FIELD_UNDER_PLAYER) { @@ -4249,6 +4248,9 @@ static void DrawPlayerExt(struct PlayerInfo *player, int drawing_stage) if (!player->is_pushing || !player->is_moving) return; + if (Tile[next_jx][next_jy] == EL_EXPLOSION) + return; + int gfx_frame = GfxFrame[jx][jy]; if (!IS_MOVING(jx, jy)) // push movement already finished @@ -4270,14 +4272,12 @@ static void DrawPlayerExt(struct PlayerInfo *player, int drawing_stage) DrawLevelElement(jx, jy, Back[jx][jy]); else DrawLevelElement(jx, jy, EL_EMPTY); - - if (Back[next_jx][next_jy]) - DrawLevelElement(next_jx, next_jy, Back[next_jx][next_jy]); - else - DrawLevelElement(next_jx, next_jy, EL_EMPTY); } - else if (Back[next_jx][next_jy]) + + if (Back[next_jx][next_jy]) DrawLevelElement(next_jx, next_jy, Back[next_jx][next_jy]); + else + DrawLevelElement(next_jx, next_jy, EL_EMPTY); int px = SCREENX(jx), py = SCREENY(jy); int pxx = (TILEX - ABS(sxx)) * dx; @@ -5894,7 +5894,8 @@ void CreateToolButtons(void) } } - if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4) + if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4 && + pos->draw_player) { int player_nr = id - TOOL_CTRL_ID_PLAYER_1; @@ -8203,10 +8204,6 @@ int map_element_RND_to_MM(int element_rnd) element_rnd <= EL_MM_RUNTIME_END ? EL_MM_RUNTIME_START_NATIVE + element_rnd - EL_MM_RUNTIME_START : - element_rnd >= EL_MM_DUMMY_START && - element_rnd <= EL_MM_DUMMY_END ? - EL_MM_DUMMY_START_NATIVE + element_rnd - EL_MM_DUMMY_START : - EL_MM_EMPTY_NATIVE); } @@ -8232,10 +8229,6 @@ int map_element_MM_to_RND(int element_mm) element_mm <= EL_MM_RUNTIME_END_NATIVE ? EL_MM_RUNTIME_START + element_mm - EL_MM_RUNTIME_START_NATIVE : - element_mm >= EL_MM_DUMMY_START_NATIVE && - element_mm <= EL_MM_DUMMY_END_NATIVE ? - EL_MM_DUMMY_START + element_mm - EL_MM_DUMMY_START_NATIVE : - EL_EMPTY); } @@ -8329,6 +8322,11 @@ int el2img_mm(int element_mm) return el2img(map_element_MM_to_RND(element_mm)); } +int el_act2img_mm(int element_mm, int action) +{ + return el_act2img(map_element_MM_to_RND(element_mm), action); +} + int el_act_dir2img(int element, int action, int direction) { element = GFX_ELEMENT(element); @@ -8786,6 +8784,8 @@ void SetGfxAnimation_EM(struct GraphicInfo_EM *g_em, if (graphic_info[graphic].anim_global_sync) sync_frame = FrameCounter; + else if (graphic_info[graphic].anim_global_anim_sync) + sync_frame = getGlobalAnimSyncFrame(); else if (IN_FIELD(x, y, MAX_LEV_FIELDX, MAX_LEV_FIELDY)) sync_frame = GfxFrame[x][y]; else @@ -8845,6 +8845,8 @@ void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *g_em, if (graphic_info[graphic].anim_global_sync) sync_frame = FrameCounter; + else if (graphic_info[graphic].anim_global_anim_sync) + sync_frame = getGlobalAnimSyncFrame(); else if (IN_FIELD(x, y, MAX_LEV_FIELDX, MAX_LEV_FIELDY)) sync_frame = GfxFrame[x][y]; else @@ -9308,7 +9310,7 @@ void InitGraphicInfo_EM(void) } } -static void CheckSaveEngineSnapshot_EM(byte action[MAX_PLAYERS], int frame, +static void CheckSaveEngineSnapshot_EM(int frame, boolean any_player_moving, boolean any_player_snapping, boolean any_player_dropping) @@ -9365,7 +9367,7 @@ static void CheckSaveEngineSnapshot_MM(boolean element_clicked, } } -boolean CheckSingleStepMode_EM(byte action[MAX_PLAYERS], int frame, +boolean CheckSingleStepMode_EM(int frame, boolean any_player_moving, boolean any_player_snapping, boolean any_player_dropping) @@ -9374,7 +9376,7 @@ boolean CheckSingleStepMode_EM(byte action[MAX_PLAYERS], int frame, if (frame == 7 && !any_player_dropping && FrameCounter > 6) TapeTogglePause(TAPE_TOGGLE_AUTOMATIC); - CheckSaveEngineSnapshot_EM(action, frame, any_player_moving, + CheckSaveEngineSnapshot_EM(frame, any_player_moving, any_player_snapping, any_player_dropping); return tape.pausing; @@ -9408,7 +9410,7 @@ void CheckSingleStepMode_MM(boolean element_clicked, } void getGraphicSource_SP(struct GraphicInfo_SP *g_sp, - int graphic, int sync_frame, int x, int y) + int graphic, int sync_frame) { int frame = getGraphicAnimationFrame(graphic, sync_frame);