X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=d83cb75aada4810bf6a2b235d695e45d54976c10;hb=72b8afe4885eda3b89b166b4cfcd80a3464ee37d;hp=26df75352df7bb0345e1c4bf7b5a8ad081ffd93e;hpb=bd826a8c1635d94fc84b15c785377b975a6cd7e1;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 26df7535..d83cb75a 100644 --- a/src/tools.c +++ b/src/tools.c @@ -5515,6 +5515,10 @@ unsigned int MoveDoor(unsigned int door_state) } } + SetDoorBackgroundImage(IMG_BACKGROUND_DOOR); + + game.any_door_active = TRUE; + for (k = start; k < num_move_steps; k++) { int last_frame = num_move_steps - 1; // last frame of this "for" loop @@ -5709,6 +5713,8 @@ unsigned int MoveDoor(unsigned int door_state) BackToFront(); } } + + game.any_door_active = FALSE; } if (door_state & DOOR_ACTION_1) @@ -6212,7 +6218,7 @@ bd_object_mapping_list[] = }, { O_FLYING_STONE_F, FALSE, - EL_BD_FLYING_ROCK, ACTION_FALLING, -1 + EL_BD_FLYING_ROCK, ACTION_FLYING, -1 }, { O_MEGA_STONE, TRUE, @@ -6248,7 +6254,7 @@ bd_object_mapping_list[] = }, { O_FLYING_DIAMOND_F, FALSE, - EL_BD_FLYING_DIAMOND, ACTION_FALLING, -1 + EL_BD_FLYING_DIAMOND, ACTION_FLYING, -1 }, { O_NUT, TRUE, @@ -6296,7 +6302,7 @@ bd_object_mapping_list[] = }, { O_EXPANDING_WALL_SWITCH, TRUE, - EL_BD_EXPANDABLE_WALL_SWITCH_HORIZONTAL, -1, -1 + EL_BD_EXPANDABLE_WALL_SWITCH, -1, -1 }, { O_CREATURE_SWITCH, TRUE, @@ -6316,7 +6322,7 @@ bd_object_mapping_list[] = }, { O_CONVEYOR_DIR_SWITCH, TRUE, - EL_BD_CONVEYOR_DIR_SWITCH_NORMAL, -1, -1 + EL_BD_CONVEYOR_DIR_SWITCH, -1, -1 }, { O_ACID, TRUE, @@ -6894,6 +6900,10 @@ bd_object_mapping_list[] = O_PLAYER_BOMB, TRUE, EL_BD_PLAYER_WITH_BOMB, -1, -1 }, + { + O_PLAYER_ROCKET_LAUNCHER, TRUE, + EL_BD_PLAYER_WITH_ROCKET_LAUNCHER, -1, -1 + }, { O_PLAYER_GLUED, TRUE, EL_BD_PLAYER_GLUED, -1, -1 @@ -6902,6 +6912,26 @@ bd_object_mapping_list[] = O_PLAYER_STIRRING, TRUE, EL_BD_PLAYER_STIRRING, -1, -1 }, + { + O_ROCKET_LAUNCHER, TRUE, + EL_BD_ROCKET_LAUNCHER, -1, -1 + }, + { + O_ROCKET_1, TRUE, + EL_BD_ROCKET_RIGHT, -1, -1 + }, + { + O_ROCKET_2, TRUE, + EL_BD_ROCKET_UP, -1, -1 + }, + { + O_ROCKET_3, TRUE, + EL_BD_ROCKET_LEFT, -1, -1 + }, + { + O_ROCKET_4, TRUE, + EL_BD_ROCKET_DOWN, -1, -1 + }, { O_BOMB, TRUE, EL_BD_BOMB, -1, -1 @@ -6974,14 +7004,6 @@ bd_object_mapping_list[] = O_NITRO_PACK_F, FALSE, EL_BD_NITRO_PACK, ACTION_FALLING, -1 }, - { - O_NITRO_PACK_EXPLODE, TRUE, - EL_BD_NITRO_PACK_EXPLODING, -1, -1 - }, - { - O_NITRO_PACK_EXPLODE, FALSE, - EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 - }, { O_PRE_CLOCK_1, TRUE, EL_BD_CLOCK_GROWING_1, -1, -1 @@ -7254,6 +7276,14 @@ bd_object_mapping_list[] = O_NITRO_EXPL_4, FALSE, EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 }, + { + O_NITRO_PACK_EXPLODE, TRUE, + EL_BD_NITRO_PACK_EXPLODING, -1, -1 + }, + { + O_NITRO_PACK_EXPLODE, FALSE, + EL_BD_NITRO_PACK, ACTION_EXPLODING, -1 + }, { O_AMOEBA_2_EXPL_1, TRUE, EL_BD_AMOEBA_2_EXPLODING_1, -1, -1 @@ -7327,11 +7357,11 @@ bd_object_mapping_list[] = EL_BD_PLAYER, ACTION_HITTING, MV_BIT_RIGHT }, { - O_PNEUMATIC_ACTIVE_LEFT, TRUE, + O_PNEUMATIC_ACTIVE_LEFT, FALSE, EL_BD_PNEUMATIC_HAMMER, ACTION_HITTING, MV_BIT_LEFT }, { - O_PNEUMATIC_ACTIVE_RIGHT, TRUE, + O_PNEUMATIC_ACTIVE_RIGHT, FALSE, EL_BD_PNEUMATIC_HAMMER, ACTION_HITTING, MV_BIT_RIGHT }, @@ -7387,11 +7417,11 @@ bd_object_mapping_list[] = }, { O_EXPANDING_WALL_SWITCH_HORIZ, FALSE, - EL_BD_EXPANDABLE_WALL_SWITCH_HORIZONTAL, -1, -1 + EL_BD_EXPANDABLE_WALL_SWITCH, -1, -1 }, { O_EXPANDING_WALL_SWITCH_VERT, FALSE, - EL_BD_EXPANDABLE_WALL_SWITCH_VERTICAL, -1, -1 + EL_BD_EXPANDABLE_WALL_SWITCH_ACTIVE, -1, -1 }, { O_GRAVITY_SWITCH_ACTIVE, FALSE, @@ -7407,11 +7437,11 @@ bd_object_mapping_list[] = }, { O_CONVEYOR_DIR_NORMAL, FALSE, - EL_BD_CONVEYOR_DIR_SWITCH_NORMAL, -1, -1 + EL_BD_CONVEYOR_DIR_SWITCH, -1, -1 }, { O_CONVEYOR_DIR_CHANGED, FALSE, - EL_BD_CONVEYOR_DIR_SWITCH_CHANGED, -1, -1 + EL_BD_CONVEYOR_DIR_SWITCH_ACTIVE, -1, -1 }, { O_CONVEYOR_SWITCH_OFF, FALSE, @@ -7491,6 +7521,50 @@ int map_element_RND_to_BD_cave(int element_rnd) return mapping_RND_to_BD[element_rnd]; } +int map_element_RND_to_BD_effect(int element_rnd, int action) +{ + static unsigned short mapping_RND_to_BD[NUM_FILE_ELEMENTS][NUM_ACTIONS]; + static boolean mapping_initialized = FALSE; + + if (!mapping_initialized) + { + int i, j; + + // return "O_UNKNOWN" for all undefined elements in mapping array + for (i = 0; i < NUM_FILE_ELEMENTS; i++) + for (j = 0; j < NUM_ACTIONS; j++) + mapping_RND_to_BD[i][j] = O_UNKNOWN; + + for (i = 0; bd_object_mapping_list[i].element_bd != -1; i++) + { + int element_rnd = bd_object_mapping_list[i].element_rnd; + int element_bd = bd_object_mapping_list[i].element_bd; + int action = bd_object_mapping_list[i].action; + + if (action != -1) + mapping_RND_to_BD[element_rnd][action] = element_bd; + } + + mapping_initialized = TRUE; + } + + if (element_rnd < 0 || element_rnd >= NUM_FILE_ELEMENTS) + { + Warn("invalid RND element %d", element_rnd); + + return O_UNKNOWN; + } + + if (action < 0 || action >= NUM_ACTIONS) + { + Warn("invalid action %d", action); + + return O_UNKNOWN; + } + + return mapping_RND_to_BD[element_rnd][action]; +} + int map_element_BD_to_RND_cave(int element_bd) { static unsigned short mapping_BD_to_RND[O_MAX_ALL];