X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=d83cb75aada4810bf6a2b235d695e45d54976c10;hb=62e01c906e6f5d6befe995431191338d760dc59c;hp=9a23bd66870eb5834fe93221b04faf4580c1f224;hpb=2402812951920ad4af5ac7a3cb52c9a4e8b4d75a;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 9a23bd66..d83cb75a 100644 --- a/src/tools.c +++ b/src/tools.c @@ -5515,6 +5515,10 @@ unsigned int MoveDoor(unsigned int door_state) } } + SetDoorBackgroundImage(IMG_BACKGROUND_DOOR); + + game.any_door_active = TRUE; + for (k = start; k < num_move_steps; k++) { int last_frame = num_move_steps - 1; // last frame of this "for" loop @@ -5709,6 +5713,8 @@ unsigned int MoveDoor(unsigned int door_state) BackToFront(); } } + + game.any_door_active = FALSE; } if (door_state & DOOR_ACTION_1) @@ -6296,7 +6302,7 @@ bd_object_mapping_list[] = }, { O_EXPANDING_WALL_SWITCH, TRUE, - EL_BD_EXPANDABLE_WALL_SWITCH_HORIZONTAL, -1, -1 + EL_BD_EXPANDABLE_WALL_SWITCH, -1, -1 }, { O_CREATURE_SWITCH, TRUE, @@ -6316,7 +6322,7 @@ bd_object_mapping_list[] = }, { O_CONVEYOR_DIR_SWITCH, TRUE, - EL_BD_CONVEYOR_DIR_SWITCH_NORMAL, -1, -1 + EL_BD_CONVEYOR_DIR_SWITCH, -1, -1 }, { O_ACID, TRUE, @@ -6894,6 +6900,10 @@ bd_object_mapping_list[] = O_PLAYER_BOMB, TRUE, EL_BD_PLAYER_WITH_BOMB, -1, -1 }, + { + O_PLAYER_ROCKET_LAUNCHER, TRUE, + EL_BD_PLAYER_WITH_ROCKET_LAUNCHER, -1, -1 + }, { O_PLAYER_GLUED, TRUE, EL_BD_PLAYER_GLUED, -1, -1 @@ -6902,6 +6912,26 @@ bd_object_mapping_list[] = O_PLAYER_STIRRING, TRUE, EL_BD_PLAYER_STIRRING, -1, -1 }, + { + O_ROCKET_LAUNCHER, TRUE, + EL_BD_ROCKET_LAUNCHER, -1, -1 + }, + { + O_ROCKET_1, TRUE, + EL_BD_ROCKET_RIGHT, -1, -1 + }, + { + O_ROCKET_2, TRUE, + EL_BD_ROCKET_UP, -1, -1 + }, + { + O_ROCKET_3, TRUE, + EL_BD_ROCKET_LEFT, -1, -1 + }, + { + O_ROCKET_4, TRUE, + EL_BD_ROCKET_DOWN, -1, -1 + }, { O_BOMB, TRUE, EL_BD_BOMB, -1, -1 @@ -7327,11 +7357,11 @@ bd_object_mapping_list[] = EL_BD_PLAYER, ACTION_HITTING, MV_BIT_RIGHT }, { - O_PNEUMATIC_ACTIVE_LEFT, TRUE, + O_PNEUMATIC_ACTIVE_LEFT, FALSE, EL_BD_PNEUMATIC_HAMMER, ACTION_HITTING, MV_BIT_LEFT }, { - O_PNEUMATIC_ACTIVE_RIGHT, TRUE, + O_PNEUMATIC_ACTIVE_RIGHT, FALSE, EL_BD_PNEUMATIC_HAMMER, ACTION_HITTING, MV_BIT_RIGHT }, @@ -7387,11 +7417,11 @@ bd_object_mapping_list[] = }, { O_EXPANDING_WALL_SWITCH_HORIZ, FALSE, - EL_BD_EXPANDABLE_WALL_SWITCH_HORIZONTAL, -1, -1 + EL_BD_EXPANDABLE_WALL_SWITCH, -1, -1 }, { O_EXPANDING_WALL_SWITCH_VERT, FALSE, - EL_BD_EXPANDABLE_WALL_SWITCH_VERTICAL, -1, -1 + EL_BD_EXPANDABLE_WALL_SWITCH_ACTIVE, -1, -1 }, { O_GRAVITY_SWITCH_ACTIVE, FALSE, @@ -7407,11 +7437,11 @@ bd_object_mapping_list[] = }, { O_CONVEYOR_DIR_NORMAL, FALSE, - EL_BD_CONVEYOR_DIR_SWITCH_NORMAL, -1, -1 + EL_BD_CONVEYOR_DIR_SWITCH, -1, -1 }, { O_CONVEYOR_DIR_CHANGED, FALSE, - EL_BD_CONVEYOR_DIR_SWITCH_CHANGED, -1, -1 + EL_BD_CONVEYOR_DIR_SWITCH_ACTIVE, -1, -1 }, { O_CONVEYOR_SWITCH_OFF, FALSE,