X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=bbf81e33053eeda7654a7ab8b7020b01a196f332;hb=19b6c35938826bfd71478d7ddaf1a4729420d3b2;hp=2bbf09019da7a375d0d175bd7bc6e203b7c14e83;hpb=cf5b3a1e9077e88eb40ce2fb59e985a0ae037c84;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 2bbf0901..bbf81e33 100644 --- a/src/tools.c +++ b/src/tools.c @@ -27,41 +27,152 @@ #include +void SetDrawtoField(int mode) +{ + if (mode == DRAW_BUFFERED && soft_scrolling_on) + { + FX = TILEX; + FY = TILEY; + BX1 = -1; + BY1 = -1; + BX2 = SCR_FIELDX; + BY2 = SCR_FIELDY; + redraw_x1 = 1; + redraw_y1 = 1; + + drawto_field = fieldbuffer; + } + else /* DRAW_DIRECT, DRAW_BACKBUFFER */ + { + FX = SX; + FY = SY; + BX1 = 0; + BY1 = 0; + BX2 = SCR_FIELDX - 1; + BY2 = SCR_FIELDY - 1; + redraw_x1 = 0; + redraw_y1 = 0; + + drawto_field = (mode == DRAW_DIRECT ? window : backbuffer); + } +} + void BackToFront() { int x,y; + Drawable buffer = (drawto_field != window ? drawto_field : backbuffer); - if (direct_draw_on && game_status==PLAYING) + if (direct_draw_on && game_status == PLAYING) redraw_mask &= ~REDRAW_MAIN; + + + /* + if (ScreenMovPos && redraw_mask & REDRAW_FIELD) + { + redraw_mask |= REDRAW_FIELD; + + printf("FULL SCREEN REDRAW FORCED by ScreenMovPos == %d\n", ScreenMovPos); + } + */ + + + + /* + if (ScreenMovPos && redraw_mask & REDRAW_TILES) + { + redraw_mask |= REDRAW_FIELD; + + printf("FULL SCREEN REDRAW FORCED by ScreenMovPos == %d\n", ScreenMovPos); + } + */ + + + /* + if (ScreenMovPos && !(redraw_mask & REDRAW_FIELD)) + { + printf("OOPS!\n"); + + *((int *)NULL) = 0; + } + */ + + /* + if (IN_SCR_FIELD(JX2,JY2)) + redraw[redraw_x1 + JX2][redraw_y1 + JY2] = 0; + */ + + + if (redraw_mask & REDRAW_TILES && redraw_tiles > REDRAWTILES_THRESHOLD) + redraw_mask |= REDRAW_FIELD; + + if (redraw_mask & REDRAW_FIELD) + redraw_mask &= ~REDRAW_TILES; + + /* + { + static int lastFrame = 0; + + printf("FrameCounter: %d\n", FrameCounter); + + if (FrameCounter != lastFrame + 1) + { + printf("SYNC LOST! <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\n"); + + if (FrameCounter > 100) + *((int *)NULL) = 0; + } + + lastFrame = FrameCounter; + } + */ + if (!redraw_mask) return; - if (redraw_mask & REDRAW_ALL || - (redraw_mask & REDRAW_FIELD && redraw_mask & REDRAW_DOORS)) + if (redraw_mask & REDRAW_ALL) { XCopyArea(display,backbuffer,window,gc, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); redraw_mask = 0; } - else if (redraw_mask & REDRAW_FIELD) + + if (redraw_mask & REDRAW_FIELD) { - XCopyArea(display,backbuffer,window,gc, - REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, - REAL_SX,REAL_SY); + int fx = FX + (PlayerMovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0); + int fy = FY + (PlayerMovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0); + + if (game_status == PLAYING && !(redraw_mask & REDRAW_FROM_BACKBUFFER)) + { + XCopyArea(display,buffer,window,gc, + fx,fy, SXSIZE,SYSIZE, + SX,SY); + + /* + printf("FULL SCREEN REDRAW / ScreenMovPos == %d\n", ScreenMovPos); + */ + + } + else + XCopyArea(display,backbuffer,window,gc, + REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, + REAL_SX,REAL_SY); redraw_mask &= ~REDRAW_MAIN; } - else if (redraw_mask & REDRAW_DOORS) + + if (redraw_mask & REDRAW_DOORS) { if (redraw_mask & REDRAW_DOOR_1) XCopyArea(display,backbuffer,window,gc, - DX,DY, DXSIZE,DYSIZE, DX,DY); + DX,DY, DXSIZE,DYSIZE, + DX,DY); if (redraw_mask & REDRAW_DOOR_2) { if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2) XCopyArea(display,backbuffer,window,gc, - VX,VY, VXSIZE,VYSIZE, VX,VY); + VX,VY, VXSIZE,VYSIZE, + VX,VY); else { if (redraw_mask & REDRAW_VIDEO_1) @@ -97,23 +208,21 @@ void BackToFront() if (redraw_mask & REDRAW_TILES) { - if (redraw_tiles>REDRAWTILES_TH) - XCopyArea(display,backbuffer,window,gc,SX,SY,SXSIZE,SYSIZE,SX,SY); - else - for(x=0;x BX2) /* Element kommt von rechts ins Bild */ { - x=SCR_FIELDX-1; - width=-dx; - dx=TILEX+dx; + x = BX2; + width = -dx; + dx = TILEX + dx; } - else if (x==0 && dx<0) /* Element verläßt links das Bild */ + else if (x==BX1 && dx<0) /* Element verläßt links das Bild */ { - width+=dx; - cx=-dx; - dx=0; + width += dx; + cx = -dx; + dx = 0; } - else if (x==SCR_FIELDX-1 && dx>0) /* El. verläßt rechts das Bild */ - width-=dx; + else if (x==BX2 && dx>0) /* Element verläßt rechts das Bild */ + width -= dx; else if (dx) /* allg. Bewegung in x-Richtung */ - redraw[x+SIGN(dx)][y]=TRUE; + redraw[redraw_x1 + x + SIGN(dx)][redraw_y1 + y] = TRUE; - if (y<0) /* Element kommt von oben ins Bild */ + if (y < BY1) /* Element kommt von oben ins Bild */ { if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */ return; - y=0; - height=dy; - cy=TILEY-dy; - dy=0; + y = BY1; + height = dy; + cy = TILEY - dy; + dy = 0; } - else if (y==SCR_FIELDY) /* Element kommt von unten ins Bild */ + else if (y > BY2) /* Element kommt von unten ins Bild */ { - y=SCR_FIELDY-1; - height=-dy; - dy=TILEY+dy; + y = BY2; + height = -dy; + dy = TILEY + dy; } - else if (y==0 && dy<0) /* Element verläßt oben das Bild */ + else if (y==BY1 && dy<0) /* Element verläßt oben das Bild */ { - height+=dy; - cy=-dy; - dy=0; + height += dy; + cy = -dy; + dy = 0; } - else if (dy>0 && cut_mode==CUT_ABOVE) + else if (dy > 0 && cut_mode==CUT_ABOVE) { - if (y==SCR_FIELDY-1) /* Element unterhalb des Bildes */ + if (y == BY2) /* Element unterhalb des Bildes */ return; - height=dy; - cy=TILEY-dy; - dy=TILEY; - redraw[x][y+1]=TRUE; + height = dy; + cy = TILEY-dy; + dy = TILEY; + redraw[redraw_x1 + x][redraw_y1 + y + 1] = TRUE; } /* Element verläßt unten das Bild */ - else if (dy>0 && (y==SCR_FIELDY-1 || cut_mode==CUT_BELOW)) - height-=dy; + else if (dy > 0 && (y == BY2 || cut_mode==CUT_BELOW)) + height -= dy; else if (dy) /* allg. Bewegung in y-Richtung */ - redraw[x][y+SIGN(dy)]=TRUE; + redraw[redraw_x1 + x][redraw_y1 + y + SIGN(dy)] = TRUE; } if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) @@ -621,7 +745,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) XCopyArea(display,pix[PIX_BACK],drawto_field,gc, SX+(graphic % GFX_PER_LINE)*TILEX+cx, SY+(graphic / GFX_PER_LINE)*TILEY+cy, - width,height, SX+x*TILEX+dx,SY+y*TILEY+dy); + width,height, FX+x*TILEX+dx,FY+y*TILEY+dy); } else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES) { @@ -629,7 +753,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) XCopyArea(display,pix[PIX_HEROES],drawto_field,gc, (graphic % HEROES_PER_LINE)*TILEX+cx, (graphic / HEROES_PER_LINE)*TILEY+cy, - width,height, SX+x*TILEX+dx,SY+y*TILEY+dy); + width,height, FX+x*TILEX+dx,FY+y*TILEY+dy); } #if DEBUG @@ -642,8 +766,8 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) #endif redraw_tiles++; - redraw[x][y]=TRUE; - redraw_mask|=REDRAW_TILES; + redraw[redraw_x1 + x][redraw_y1 + y] = TRUE; + redraw_mask |= REDRAW_TILES; } void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode) @@ -658,11 +782,11 @@ void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode) { graphic += 4*!phase; - if (dir==MV_UP) + if (dir == MV_UP) graphic += 1; - else if (dir==MV_LEFT) + else if (dir == MV_LEFT) graphic += 2; - else if (dir==MV_DOWN) + else if (dir == MV_DOWN) graphic += 3; } else if (element==EL_MAULWURF || element==EL_PINGUIN || @@ -794,11 +918,11 @@ void ErdreichAnbroeckeln(int x, int y) XCopyArea(display,pix[PIX_BACK],drawto_field,gc, SX+(graphic % GFX_PER_LINE)*TILEX+cx, SY+(graphic / GFX_PER_LINE)*TILEY+cy, - width,height, SX+x*TILEX+cx,SY+y*TILEY+cy); + width,height, FX+x*TILEX+cx,FY+y*TILEY+cy); } redraw_tiles++; - redraw[x][y]=TRUE; + redraw[redraw_x1 + x][redraw_y1 + y] = TRUE; } else { @@ -840,10 +964,10 @@ void ErdreichAnbroeckeln(int x, int y) XCopyArea(display,pix[PIX_BACK],drawto_field,gc, SX+(graphic % GFX_PER_LINE)*TILEX+cx, SY+(graphic / GFX_PER_LINE)*TILEY+cy, - width,height, SX+xx*TILEX+cx,SY+yy*TILEY+cy); + width,height, FX+xx*TILEX+cx,FY+yy*TILEY+cy); redraw_tiles++; - redraw[xx][yy]=TRUE; + redraw[redraw_x1 + xx][redraw_y1 + yy] = TRUE; } } } @@ -1004,11 +1128,16 @@ void DrawLevel() ClearWindow(); - for(x=0;x