X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=bb6668d132352245bea54c643be154ea6c1b6ed3;hb=e567cb7fd1d4e5b41778326253f736f6f30f14c5;hp=144bce2afeb7dc36852b81bc32cb66192fe3b405;hpb=b0ce25e027f24575ed4be96a7884a83cf63133fb;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 144bce2a..bb6668d1 100644 --- a/src/tools.c +++ b/src/tools.c @@ -512,6 +512,10 @@ static void DrawMaskedBorderExt_Rect(int x, int y, int width, int height, Bitmap *src_bitmap = getGlobalBorderBitmapFromStatus(global.border_status); Bitmap *dst_bitmap = gfx.masked_border_bitmap_ptr; + // may happen for "border.draw_masked.*" with undefined "global.border.*" + if (src_bitmap == NULL) + return; + if (x == -1 && y == -1) return; @@ -1091,6 +1095,13 @@ void FadeSkipNextFadeOut(void) FadeExt(0, FADE_MODE_SKIP_FADE_OUT, FADE_TYPE_SKIP); } +static int getGlobalGameStatus(int status) +{ + return (status == GAME_MODE_PSEUDO_TYPENAME ? GAME_MODE_MAIN : + status == GAME_MODE_SCOREINFO ? GAME_MODE_SCORES : + status); +} + static Bitmap *getBitmapFromGraphicOrDefault(int graphic, int default_graphic) { if (graphic == IMG_UNDEFINED) @@ -1113,14 +1124,14 @@ static Bitmap *getGlobalBorderBitmap(int graphic) return getBitmapFromGraphicOrDefault(graphic, IMG_GLOBAL_BORDER); } -Bitmap *getGlobalBorderBitmapFromStatus(int status) +Bitmap *getGlobalBorderBitmapFromStatus(int status_raw) { + int status = getGlobalGameStatus(status_raw); int graphic = - (status == GAME_MODE_MAIN || - status == GAME_MODE_PSEUDO_TYPENAME ? IMG_GLOBAL_BORDER_MAIN : - status == GAME_MODE_SCORES ? IMG_GLOBAL_BORDER_SCORES : - status == GAME_MODE_EDITOR ? IMG_GLOBAL_BORDER_EDITOR : - status == GAME_MODE_PLAYING ? IMG_GLOBAL_BORDER_PLAYING : + (status == GAME_MODE_MAIN ? IMG_GLOBAL_BORDER_MAIN : + status == GAME_MODE_SCORES ? IMG_GLOBAL_BORDER_SCORES : + status == GAME_MODE_EDITOR ? IMG_GLOBAL_BORDER_EDITOR : + status == GAME_MODE_PLAYING ? IMG_GLOBAL_BORDER_PLAYING : IMG_GLOBAL_BORDER); return getGlobalBorderBitmap(graphic); @@ -2523,6 +2534,11 @@ void DrawScreenGraphic(int x, int y, int graphic, int frame) } } +void DrawLevelGraphic(int x, int y, int graphic, int frame) +{ + DrawScreenGraphic(SCREENX(x), SCREENY(y), graphic, frame); +} + void DrawScreenElement(int x, int y, int element) { int mask_mode = NO_MASKING; @@ -2909,11 +2925,11 @@ static void AnimateEnvelope(int envelope_nr, int anim_mode, int action) for (xx = 0; xx < xsize; xx++) DrawEnvelopeBackground(graphic, sx, sy, xx, yy, xsize, ysize, font_nr); - DrawTextBuffer(sx + font_width, sy + font_height, - level.envelope[envelope_nr].text, font_nr, max_xsize, - xsize - 2, ysize - 2, 0, mask_mode, - level.envelope[envelope_nr].autowrap, - level.envelope[envelope_nr].centered, FALSE); + DrawTextArea(sx + font_width, sy + font_height, + level.envelope[envelope_nr].text, font_nr, max_xsize, + xsize - 2, ysize - 2, 0, mask_mode, + level.envelope[envelope_nr].autowrap, + level.envelope[envelope_nr].centered, FALSE); redraw_mask |= REDRAW_FIELD; BackToFront(); @@ -9730,9 +9746,9 @@ void ChangeViewportPropertiesIfNeeded(void) { boolean use_mini_tilesize = (level.game_engine_type == GAME_ENGINE_TYPE_MM ? FALSE : setup.small_game_graphics); - int gfx_game_mode = game_status; - int gfx_game_mode2 = (game_status == GAME_MODE_EDITOR ? GAME_MODE_DEFAULT : - game_status); + int gfx_game_mode = getGlobalGameStatus(game_status); + int gfx_game_mode2 = (gfx_game_mode == GAME_MODE_EDITOR ? GAME_MODE_DEFAULT : + gfx_game_mode); struct RectWithBorder *vp_window = &viewport.window[gfx_game_mode]; struct RectWithBorder *vp_playfield = &viewport.playfield[gfx_game_mode]; struct RectWithBorder *vp_door_1 = &viewport.door_1[gfx_game_mode]; @@ -9945,12 +9961,22 @@ void ChangeViewportPropertiesIfNeeded(void) } } +void OpenURL(char *url) +{ + SDL_OpenURL(url); +} + +void OpenURLFromHash(SetupFileHash *hash, int hash_key) +{ + OpenURL(getHashEntry(hash, int2str(hash_key, 0))); +} + // ============================================================================ // tests // ============================================================================ -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) /* FILETIME of Jan 1 1970 00:00:00. */ static const unsigned __int64 epoch = ((unsigned __int64) 116444736000000000ULL); @@ -10004,7 +10030,7 @@ static char *test_init_uuid_random_function_better(void) return seed_text; } -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) static char *test_init_uuid_random_function_better_windows(void) { static char seed_text[100]; @@ -10032,7 +10058,7 @@ static unsigned int test_uuid_random_function_better(int max) return (max > 0 ? prng_get_uint() % max : 0); } -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) #define NUM_UUID_TESTS 3 #else #define NUM_UUID_TESTS 2 @@ -10059,7 +10085,7 @@ static void TestGeneratingUUIDs_RunTest(int nr, int always_seed, int num_uuids) test_uuid_random_function_better); int xpos = 40; -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) if (nr == 2) { random_name = "windows";