X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=b4449392b0ff789287898b0e40ed5f8422e765ea;hb=9ce369a0c1a00376c2b2065ba773dfd3bdb9bd4c;hp=1676bc894c6638865dc0457b441edd8fcbdd054a;hpb=f47abfa991814f09bfc5e388f284663bd23e2829;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 1676bc89..b4449392 100644 --- a/src/tools.c +++ b/src/tools.c @@ -354,7 +354,7 @@ void DrawMaskedBorder(int redraw_mask) } } -static void BlitScreenToBitmap_RND(Bitmap *target_bitmap) +void BlitScreenToBitmap_RND(Bitmap *target_bitmap) { DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); int fx = FX, fy = FY; @@ -410,23 +410,7 @@ static void BlitScreenToBitmap_RND(Bitmap *target_bitmap) fy = 2 * TILEY_VAR - (EVEN(lev_fieldy) ? TILEY_VAR / 2 : 0); } - if (border.draw_masked[GAME_MODE_PLAYING]) - { - if (buffer != backbuffer) - { - /* copy playfield buffer to backbuffer to add masked border */ - BlitBitmap(buffer, backbuffer, fx, fy, SXSIZE, SYSIZE, SX, SY); - DrawMaskedBorder(REDRAW_FIELD); - } - - BlitBitmap(backbuffer, target_bitmap, - REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, - REAL_SX, REAL_SY); - } - else - { - BlitBitmap(buffer, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY); - } + BlitBitmap(buffer, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY); } void BlitScreenToBitmap(Bitmap *target_bitmap) @@ -439,7 +423,7 @@ void BlitScreenToBitmap(Bitmap *target_bitmap) BlitScreenToBitmap_RND(target_bitmap); } -void BackToFront() +void BackToFront_OLD() { DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); @@ -575,6 +559,20 @@ void BackToFront() redraw_mask = REDRAW_NONE; } +void BackToFront() +{ + if (redraw_mask == REDRAW_NONE) + return; + + // draw masked border to all viewports, if defined + DrawMaskedBorder(redraw_mask); + + // blit backbuffer to visible screen + BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); + + redraw_mask = REDRAW_NONE; +} + static void FadeCrossSaveBackbuffer() { BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); @@ -2119,13 +2117,25 @@ void ShowEnvelope(int envelope_nr) BackToFront(); } -static void setRequestPosition(int *x, int *y, boolean add_border_size) +static void setRequestCenterPosition(int *x, int *y) { - int border_size = request.border_size; int sx_center = (request.x != -1 ? request.x : SX + SXSIZE / 2); int sy_center = (request.y != -1 ? request.y : SY + SYSIZE / 2); - int sx = sx_center - request.width / 2; - int sy = sy_center - request.height / 2; + + *x = sx_center; + *y = sy_center; +} + +static void setRequestPosition(int *x, int *y, boolean add_border_size) +{ + int border_size = request.border_size; + int sx_center, sy_center; + int sx, sy; + + setRequestCenterPosition(&sx_center, &sy_center); + + sx = sx_center - request.width / 2; + sy = sy_center - request.height / 2; if (add_border_size) { @@ -2264,18 +2274,22 @@ void AnimateEnvelopeRequest(int anim_mode, int action) int y = ystart + i * ystep; int xsize = (action == ACTION_CLOSING ? xend - (x - xstart) : x) + 2; int ysize = (action == ACTION_CLOSING ? yend - (y - ystart) : y) + 2; - int sx_center = (request.x != -1 ? request.x : SX + SXSIZE / 2); - int sy_center = (request.y != -1 ? request.y : SY + SYSIZE / 2); - int src_x = sx_center - width / 2; - int src_y = sy_center - height / 2; - int dst_x = sx_center - xsize * tile_size / 2; - int dst_y = sy_center - ysize * tile_size / 2; int xsize_size_left = (xsize - 1) * tile_size; int ysize_size_top = (ysize - 1) * tile_size; int max_xsize_pos = (max_xsize - 1) * tile_size; int max_ysize_pos = (max_ysize - 1) * tile_size; + int sx_center, sy_center; + int src_x, src_y; + int dst_x, dst_y; int xx, yy; + setRequestCenterPosition(&sx_center, &sy_center); + + src_x = sx_center - width / 2; + src_y = sy_center - height / 2; + dst_x = sx_center - xsize * tile_size / 2; + dst_y = sy_center - ysize * tile_size / 2; + BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); for (yy = 0; yy < 2; yy++)