X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=ab66bdf21921c5f72f565bc67fea60ec5f2cafbb;hb=72e44014938c9042261b67213a6cd37b7a17488f;hp=f0db269659986d6d573ca212063ba71fa21b1b44;hpb=e4bf86b0ac3fd50612eee1439beba2fbaaa7cd09;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index f0db2696..ab66bdf2 100644 --- a/src/tools.c +++ b/src/tools.c @@ -745,16 +745,20 @@ void DrawPlayer(struct PlayerInfo *player) } /* ----------------------------------------------------------------------- */ - /* draw elements that stay over the player */ + /* draw elements the player is just walking/passing through/under */ /* ----------------------------------------------------------------------- */ /* handle the field the player is leaving ... */ - if (player_is_moving && IS_OVER_PLAYER(last_element)) + if (player_is_moving && IS_ACCESSIBLE_INSIDE(last_element)) DrawLevelField(last_jx, last_jy); + else if (player_is_moving && IS_ACCESSIBLE_UNDER(last_element)) + DrawLevelFieldThruMask(last_jx, last_jy); /* ... and the field the player is entering */ - if (IS_OVER_PLAYER(element)) + if (IS_ACCESSIBLE_INSIDE(element)) DrawLevelField(jx, jy); + else if (IS_ACCESSIBLE_UNDER(element)) + DrawLevelFieldThruMask(jx, jy); if (setup.direct_draw) { @@ -773,15 +777,29 @@ void DrawPlayer(struct PlayerInfo *player) void getGraphicSource(int graphic, int frame, Bitmap **bitmap, int *x, int *y) { - Bitmap *src_bitmap = graphic_info[graphic].bitmap; - int offset_x = graphic_info[graphic].offset_x; - int offset_y = graphic_info[graphic].offset_y; - int src_x = graphic_info[graphic].src_x + frame * offset_x; - int src_y = graphic_info[graphic].src_y + frame * offset_y; + struct GraphicInfo *g = &graphic_info[graphic]; - *bitmap = src_bitmap; - *x = src_x; - *y = src_y; + *bitmap = g->bitmap; + + if (g->offset_y == 0) /* frames are ordered horizontally */ + { + int max_width = g->anim_frames_per_line * g->width; + + *x = (g->src_x + frame * g->offset_x) % max_width; + *y = g->src_y + (g->src_x + frame * g->offset_x) / max_width * g->height; + } + else if (g->offset_x == 0) /* frames are ordered vertically */ + { + int max_height = g->anim_frames_per_line * g->height; + + *x = g->src_x + (g->src_y + frame * g->offset_y) / max_height * g->width; + *y = (g->src_y + frame * g->offset_y) % max_height; + } + else /* frames are ordered diagonally */ + { + *x = g->src_x + frame * g->offset_x; + *y = g->src_y + frame * g->offset_y; + } } void DrawGraphic(int x, int y, int graphic, int frame) @@ -883,32 +901,13 @@ void DrawMiniGraphic(int x, int y, int graphic) void getMiniGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y) { - Bitmap *src_bitmap = graphic_info[graphic].bitmap; + struct GraphicInfo *g = &graphic_info[graphic]; int mini_startx = 0; - int mini_starty = src_bitmap->height * 2 / 3; - int src_x = mini_startx + graphic_info[graphic].src_x / 2; - int src_y = mini_starty + graphic_info[graphic].src_y / 2; - -#if 0 - /* !!! not needed anymore, because of automatically created mini graphics */ - if (src_x + MINI_TILEX > src_bitmap->width || - src_y + MINI_TILEY > src_bitmap->height) - { - /* graphic of desired size seems not to be contained in this image; - dirty workaround: get it from the middle of the normal sized image */ - - printf("::: using dirty workaround for %d (%d, %d)\n", - graphic, src_bitmap->width, src_bitmap->height); - - getGraphicSource(graphic, 0, &src_bitmap, &src_x, &src_y); - src_x += (TILEX / 2 - MINI_TILEX / 2); - src_y += (TILEY / 2 - MINI_TILEY / 2); - } -#endif + int mini_starty = g->bitmap->height * 2 / 3; - *bitmap = src_bitmap; - *x = src_x; - *y = src_y; + *bitmap = g->bitmap; + *x = mini_startx + g->src_x / 2; + *y = mini_starty + g->src_y / 2; } void DrawMiniGraphicExt(DrawBuffer *d, int x, int y, int graphic) @@ -2189,21 +2188,6 @@ void UndrawSpecialEditorDoor() redraw_mask |= REDRAW_ALL; } -#ifndef TARGET_SDL -int ReadPixel(DrawBuffer *bitmap, int x, int y) -{ - XImage *pixel_image; - unsigned long pixel_value; - - pixel_image = XGetImage(display, bitmap->drawable, - x, y, 1, 1, AllPlanes, ZPixmap); - pixel_value = XGetPixel(pixel_image, 0, 0); - - XDestroyImage(pixel_image); - - return pixel_value; -} -#endif /* ---------- new tool button stuff ---------------------------------------- */