X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=a5638485e4b365b529d8f697d37fe8e56f6c73ae;hb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;hp=83620631c3ea9a8873936122d7b7a1b087f7c6bd;hpb=6b9e2be7de7ffe7020a0c47a59d717eccdccbceb;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 83620631..a5638485 100644 --- a/src/tools.c +++ b/src/tools.c @@ -5736,7 +5736,7 @@ static struct Mapping_EM_to_RND_object int action; int direction; } -em_object_mapping_list[] = +em_object_mapping_list[TILE_MAX + 1] = { { Zborder, FALSE, FALSE, @@ -7288,8 +7288,8 @@ em_object_mapping_list[] = EL_CHAR('!'), -1, -1 }, { - Xalpha_quote, TRUE, FALSE, - EL_CHAR('"'), -1, -1 + Xalpha_apost, TRUE, FALSE, + EL_CHAR('\''), -1, -1 }, { Xalpha_comma, TRUE, FALSE, @@ -7492,7 +7492,7 @@ static struct Mapping_EM_to_RND_player int action; int direction; } -em_player_mapping_list[] = +em_player_mapping_list[MAX_PLAYERS * PLY_MAX + 1] = { { PLY_walk_n, 0, @@ -7709,7 +7709,7 @@ em_player_mapping_list[] = } }; -int map_element_RND_to_EM(int element_rnd) +int map_element_RND_to_EM_cave(int element_rnd) { static unsigned short mapping_RND_to_EM[NUM_FILE_ELEMENTS]; static boolean mapping_initialized = FALSE; @@ -7731,14 +7731,14 @@ int map_element_RND_to_EM(int element_rnd) } if (element_rnd >= 0 && element_rnd < NUM_FILE_ELEMENTS) - return mapping_RND_to_EM[element_rnd]; + return map_em_element_X_to_C(mapping_RND_to_EM[element_rnd]); Error(ERR_WARN, "invalid RND level element %d", element_rnd); return EL_UNKNOWN; } -int map_element_EM_to_RND(int element_em) +int map_element_EM_to_RND_cave(int element_em_cave) { static unsigned short mapping_EM_to_RND[TILE_MAX]; static boolean mapping_initialized = FALSE; @@ -7758,10 +7758,38 @@ int map_element_EM_to_RND(int element_em) mapping_initialized = TRUE; } - if (element_em >= 0 && element_em < TILE_MAX) - return mapping_EM_to_RND[element_em]; + if (element_em_cave >= 0 && element_em_cave < CAVE_TILE_MAX) + return mapping_EM_to_RND[map_em_element_C_to_X(element_em_cave)]; - Error(ERR_WARN, "invalid EM level element %d", element_em); + Error(ERR_WARN, "invalid EM cave element %d", element_em_cave); + + return EL_UNKNOWN; +} + +int map_element_EM_to_RND_game(int element_em_game) +{ + static unsigned short mapping_EM_to_RND[TILE_MAX]; + static boolean mapping_initialized = FALSE; + + if (!mapping_initialized) + { + int i; + + // return "EL_UNKNOWN" for all undefined elements in mapping array + for (i = 0; i < TILE_MAX; i++) + mapping_EM_to_RND[i] = EL_UNKNOWN; + + for (i = 0; em_object_mapping_list[i].element_em != -1; i++) + mapping_EM_to_RND[em_object_mapping_list[i].element_em] = + em_object_mapping_list[i].element_rnd; + + mapping_initialized = TRUE; + } + + if (element_em_game >= 0 && element_em_game < TILE_MAX) + return mapping_EM_to_RND[element_em_game]; + + Error(ERR_WARN, "invalid EM game element %d", element_em_game); return EL_UNKNOWN; } @@ -7773,16 +7801,17 @@ void map_android_clone_elements_RND_to_EM(struct LevelInfo *level) int i, j; for (i = 0; i < TILE_MAX; i++) - cav->android_array[i] = Xblank; + cav->android_array[i] = Cblank; for (i = 0; i < level->num_android_clone_elements; i++) { int element_rnd = level->android_clone_element[i]; - int element_em = map_element_RND_to_EM(element_rnd); + int element_em_cave = map_element_RND_to_EM_cave(element_rnd); for (j = 0; em_object_mapping_list[j].element_em != -1; j++) if (em_object_mapping_list[j].element_rnd == element_rnd) - cav->android_array[em_object_mapping_list[j].element_em] = element_em; + cav->android_array[em_object_mapping_list[j].element_em] = + element_em_cave; } } @@ -7796,14 +7825,14 @@ void map_android_clone_elements_EM_to_RND(struct LevelInfo *level) for (i = 0; i < TILE_MAX; i++) { - int element_em = cav->android_array[i]; + int element_em_cave = cav->android_array[i]; int element_rnd; boolean element_found = FALSE; - if (element_em == Xblank) + if (element_em_cave == Cblank) continue; - element_rnd = map_element_EM_to_RND(element_em); + element_rnd = map_element_EM_to_RND_cave(element_em_cave); for (j = 0; j < level->num_android_clone_elements; j++) if (level->android_clone_element[j] == element_rnd) @@ -8701,7 +8730,7 @@ void InitGraphicInfo_EM(void) boolean has_action_graphics = (graphic != base_graphic); boolean has_crumbled_graphics = (base_crumbled != base_graphic); struct GraphicInfo *g = &graphic_info[graphic]; - struct GraphicInfo_EM *g_em = &graphic_info_em_object[i][7 - j]; + struct GraphicInfo_EM *g_em = &graphic_info_em_object[i][j]; Bitmap *src_bitmap; int src_x, src_y; // ensure to get symmetric 3-frame, 2-delay animations as used in EM @@ -8932,8 +8961,8 @@ void InitGraphicInfo_EM(void) Xspring); // no separate animation for "smashed by rock" -- use rock instead - struct GraphicInfo_EM *g_em = &graphic_info_em_object[i][7 - j]; - struct GraphicInfo_EM *g_xx = &graphic_info_em_object[e][7 - j]; + struct GraphicInfo_EM *g_em = &graphic_info_em_object[i][j]; + struct GraphicInfo_EM *g_xx = &graphic_info_em_object[e][j]; g_em->bitmap = g_xx->bitmap; g_em->src_x = g_xx->src_x; @@ -8969,7 +8998,7 @@ void InitGraphicInfo_EM(void) el_act_dir2img(effective_element, effective_action, direction)); struct GraphicInfo *g = &graphic_info[graphic]; - struct GraphicInfo_EM *g_em = &graphic_info_em_player[p][i][7 - j]; + struct GraphicInfo_EM *g_em = &graphic_info_em_player[p][i][j]; Bitmap *src_bitmap; int src_x, src_y; int sync_frame = j;