X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=9d97bc9e0339cbe60be42e914fea08d466e24773;hb=31379d28ae87b6aeef89cffc4fc0f11b783614bc;hp=3dcf88af26d04ebdcc2cff721e38734d10bcdc03;hpb=2178db0a0652bc87717aa1a55c888258ad6701e5;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 3dcf88af..9d97bc9e 100644 --- a/src/tools.c +++ b/src/tools.c @@ -305,7 +305,7 @@ static void DrawMaskedBorderExt_Rect(int x, int y, int width, int height, static void DrawMaskedBorderExt_FIELD(int draw_target) { - if (global.border_status >= GAME_MODE_TITLE && + if (global.border_status >= GAME_MODE_MAIN && global.border_status <= GAME_MODE_PLAYING && border.draw_masked[global.border_status]) DrawMaskedBorderExt_Rect(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, @@ -353,8 +353,8 @@ static void DrawMaskedBorderExt_ALL(int draw_target) static void DrawMaskedBorderExt(int redraw_mask, int draw_target) { /* never draw masked screen borders on borderless screens */ - if (game_status == GAME_MODE_LOADING || - game_status == GAME_MODE_TITLE) + if (global.border_status == GAME_MODE_LOADING || + global.border_status == GAME_MODE_TITLE) return; if (redraw_mask & REDRAW_ALL) @@ -384,7 +384,8 @@ void DrawMaskedBorder(int redraw_mask) void DrawMaskedBorderToTarget(int draw_target) { - if (draw_target == DRAW_BORDER_TO_SCREEN) + if (draw_target == DRAW_BORDER_TO_BACKBUFFER || + draw_target == DRAW_BORDER_TO_SCREEN) { DrawMaskedBorderExt(REDRAW_ALL, draw_target); } @@ -397,7 +398,7 @@ void DrawMaskedBorderToTarget(int draw_target) global.border_status = gfx.fade_border_source_status; gfx.masked_border_bitmap_ptr = gfx.fade_bitmap_source; } - else + else if (draw_target == DRAW_BORDER_TO_FADE_TARGET) { global.border_status = gfx.fade_border_target_status; gfx.masked_border_bitmap_ptr = gfx.fade_bitmap_target;