X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=979eead935e254fe9a62febb76a90bb2a6290194;hb=0d0e1a63d6b14109b64805bcb1a45ddf469ba35d;hp=4226eec9824ac3ac2fa454b577463eb624003d00;hpb=c89ae8e2fae58982b3425d2fc340046a908e5c7c;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 4226eec9..979eead9 100644 --- a/src/tools.c +++ b/src/tools.c @@ -542,6 +542,7 @@ void DrawPlayer(struct PlayerInfo *player) int graphic; int frame = 0; boolean player_is_moving = (last_jx != jx || last_jy != jy ? TRUE : FALSE); + int current_action = ACTION_DEFAULT; if (!player->active || !IN_SCR_FIELD(SCREENX(last_jx), SCREENY(last_jy))) return; @@ -559,6 +560,13 @@ void DrawPlayer(struct PlayerInfo *player) if (element == EL_EXPLOSION) return; + current_action = (player->Pushing ? ACTION_PUSHING : + player->is_digging ? ACTION_DIGGING : + player->is_moving ? ACTION_MOVING : + player->snapped ? ACTION_SNAPPING : ACTION_DEFAULT); + + InitPlayerGfxAnimation(player, current_action, player->MovDir); + /* ----------------------------------------------------------------------- */ /* draw things in the field the player is leaving, if needed */ /* ----------------------------------------------------------------------- */ @@ -616,7 +624,8 @@ void DrawPlayer(struct PlayerInfo *player) int old_element = GfxElement[jx][jy]; int old_graphic = el_act_dir2img(old_element, ACTION_DIGGING, player->MovDir); - int frame = getGraphicAnimationFrame(old_graphic, player->Frame); + int frame = getGraphicAnimationFrame(old_graphic, player->StepFrame); + #if 0 Bitmap *src_bitmap; int src_x, src_y; @@ -650,10 +659,10 @@ void DrawPlayer(struct PlayerInfo *player) width, height, FX + sx * TILEX + cx, FY + sy * TILEY + cy); #else #if 0 - printf("::: %d, %d, %d, %d => %d, %d [%d]\n", + printf("::: %d, %d, %d, %d => %d, %d [%d, %d, %d]\n", old_element, ACTION_DIGGING, player->MovDir, player->Frame, old_graphic, frame, - player->GfxPos); + player->MovPos, player->GfxPos, player->StepFrame); #endif DrawGraphic(sx, sy, old_graphic, frame); @@ -671,11 +680,6 @@ void DrawPlayer(struct PlayerInfo *player) /* draw player himself */ /* ----------------------------------------------------------------------- */ - player->GfxAction = (player->Pushing ? ACTION_PUSHING : - player->is_digging ? ACTION_DIGGING : - player->is_moving ? ACTION_MOVING : - player->snapped ? ACTION_SNAPPING : ACTION_DEFAULT); - if (player->use_murphy_graphic) { static int last_horizontal_dir = MV_LEFT;