X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=85c9009f2be9c75079af182617834dbbc8d9bd7d;hb=898bbdbe51b5212cd25588c04c3a6a771fbc79f6;hp=2bbf09019da7a375d0d175bd7bc6e203b7c14e83;hpb=cf5b3a1e9077e88eb40ce2fb59e985a0ae037c84;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 2bbf0901..85c9009f 100644 --- a/src/tools.c +++ b/src/tools.c @@ -27,41 +27,157 @@ #include +void SetDrawtoField(int mode) +{ + if (mode == DRAW_BUFFERED && soft_scrolling_on) + { + FX = TILEX; + FY = TILEY; + BX1 = -1; + BY1 = -1; + BX2 = SCR_FIELDX; + BY2 = SCR_FIELDY; + redraw_x1 = 1; + redraw_y1 = 1; + + drawto_field = fieldbuffer; + } + else /* DRAW_DIRECT, DRAW_BACKBUFFER */ + { + FX = SX; + FY = SY; + BX1 = 0; + BY1 = 0; + BX2 = SCR_FIELDX - 1; + BY2 = SCR_FIELDY - 1; + redraw_x1 = 0; + redraw_y1 = 0; + + drawto_field = (mode == DRAW_DIRECT ? window : backbuffer); + } +} + void BackToFront() { int x,y; + Drawable buffer = (drawto_field != window ? drawto_field : backbuffer); - if (direct_draw_on && game_status==PLAYING) + if (direct_draw_on && game_status == PLAYING) redraw_mask &= ~REDRAW_MAIN; + + + /* + if (ScreenMovPos && redraw_mask & REDRAW_FIELD) + { + redraw_mask |= REDRAW_FIELD; + + printf("FULL SCREEN REDRAW FORCED by ScreenMovPos == %d\n", ScreenMovPos); + } + */ + + + + /* + if (ScreenMovPos && redraw_mask & REDRAW_TILES) + { + redraw_mask |= REDRAW_FIELD; + + printf("FULL SCREEN REDRAW FORCED by ScreenMovPos == %d\n", ScreenMovPos); + } + */ + + + /* + if (ScreenMovPos && !(redraw_mask & REDRAW_FIELD)) + { + printf("OOPS!\n"); + + *((int *)NULL) = 0; + } + */ + + /* + if (IN_SCR_FIELD(lastJX,lastJY)) + redraw[redraw_x1 + lastJX][redraw_y1 + lastJY] = 0; + */ + + + if (redraw_mask & REDRAW_TILES && redraw_tiles > REDRAWTILES_THRESHOLD) + redraw_mask |= REDRAW_FIELD; + + if (redraw_mask & REDRAW_FIELD) + redraw_mask &= ~REDRAW_TILES; + + /* + { + static int lastFrame = 0; + + printf("FrameCounter: %d\n", FrameCounter); + + if (FrameCounter != lastFrame + 1) + { + printf("SYNC LOST! <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\n"); + + if (FrameCounter > 100) + *((int *)NULL) = 0; + } + + lastFrame = FrameCounter; + } + */ + if (!redraw_mask) return; - if (redraw_mask & REDRAW_ALL || - (redraw_mask & REDRAW_FIELD && redraw_mask & REDRAW_DOORS)) + if (redraw_mask & REDRAW_ALL) { XCopyArea(display,backbuffer,window,gc, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); redraw_mask = 0; } - else if (redraw_mask & REDRAW_FIELD) + + if (redraw_mask & REDRAW_FIELD) { - XCopyArea(display,backbuffer,window,gc, - REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, - REAL_SX,REAL_SY); + int fx = FX, fy = FY; + + if (soft_scrolling_on) + { + fx += (PlayerMovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0); + fy += (PlayerMovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0); + } + + if (game_status == PLAYING && !(redraw_mask & REDRAW_FROM_BACKBUFFER)) + { + XCopyArea(display,buffer,window,gc, + fx,fy, SXSIZE,SYSIZE, + SX,SY); + + /* + printf("FULL SCREEN REDRAW / ScreenMovPos == %d\n", ScreenMovPos); + */ + + } + else + XCopyArea(display,backbuffer,window,gc, + REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, + REAL_SX,REAL_SY); redraw_mask &= ~REDRAW_MAIN; } - else if (redraw_mask & REDRAW_DOORS) + + if (redraw_mask & REDRAW_DOORS) { if (redraw_mask & REDRAW_DOOR_1) XCopyArea(display,backbuffer,window,gc, - DX,DY, DXSIZE,DYSIZE, DX,DY); + DX,DY, DXSIZE,DYSIZE, + DX,DY); if (redraw_mask & REDRAW_DOOR_2) { if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2) XCopyArea(display,backbuffer,window,gc, - VX,VY, VXSIZE,VYSIZE, VX,VY); + VX,VY, VXSIZE,VYSIZE, + VX,VY); else { if (redraw_mask & REDRAW_VIDEO_1) @@ -97,23 +213,21 @@ void BackToFront() if (redraw_mask & REDRAW_TILES) { - if (redraw_tiles>REDRAWTILES_TH) - XCopyArea(display,backbuffer,window,gc,SX,SY,SXSIZE,SYSIZE,SX,SY); - else - for(x=0;x lastJX-MIDPOSX+offset) && + lastJX>=MIDPOSX-1-offset && lastJX<=lev_fieldx-(MIDPOSX-offset)) + new_scroll_x = lastJX-MIDPOSX + (scroll_x < lastJX-MIDPOSX ? -offset : offset); + if ((scroll_y < lastJY-MIDPOSY-offset || scroll_y > lastJY-MIDPOSY+offset) && + JY>=MIDPOSY-1-offset && JY<=lev_fieldy-(MIDPOSY-offset)) + new_scroll_y = lastJY-MIDPOSY + (scroll_y < lastJY-MIDPOSY ? -offset : offset); + + if (new_scroll_x!=old_scroll_x || new_scroll_y!=old_scroll_y) + /* + ScrollLevel(old_scroll_x-scroll_x,old_scroll_y-scroll_y); + */ + sxx = syy = 0; + } +#endif + + + if (!soft_scrolling_on && ScreenMovPos) + sxx = syy = 0; + if (draw_thru_mask) - DrawGraphicThruMask(sx + sxx, sy + syy, graphic); + DrawGraphicShiftedThruMask(sx,sy,sxx,syy,graphic,CUT_NO_CUTTING); + /* + DrawGraphicThruMask(sx, sy, graphic); + */ else DrawGraphicShifted(sx,sy,sxx,syy,graphic,CUT_NO_CUTTING); /* - DrawGraphic(sx + sxx, sy + syy, graphic); + DrawGraphic(sx, sy, graphic); */ + + if (PlayerPushing && PlayerMovPos) + { + int nextJX = JX + (JX - lastJX); + int nextJY = JY + (JY - lastJY); + int px = SCROLLX(nextJX), py = SCROLLY(nextJY); + + if (Feld[JX][JY] == EL_SOKOBAN_FELD_LEER || + Feld[nextJX][nextJY] == EL_SOKOBAN_FELD_VOLL) + DrawGraphicShiftedThruMask(px,py,sxx,syy, + GFX_SOKOBAN_OBJEKT, + CUT_NO_CUTTING); + else + DrawGraphicShifted(px,py,sxx,syy, + el2gfx(Feld[nextJX][nextJY]), + CUT_NO_CUTTING); + } + + + /* draw things in front of player (EL_DYNAMIT || EL_DYNABOMB) */ if (element == EL_DYNAMIT || element == EL_DYNABOMB) @@ -353,9 +552,9 @@ void DrawPlayerField() int dest_x = SX+SCROLLX(x)*TILEX; int dest_y = SY+SCROLLY(y)*TILEY; - XCopyArea(display,backbuffer,window,gc, + XCopyArea(display,drawto_field,window,gc, dest_x,dest_y, TILEX,TILEY, dest_x,dest_y); - drawto_field = window; + SetDrawtoField(DRAW_DIRECT); } } @@ -411,13 +610,13 @@ void DrawGraphic(int x, int y, int graphic) DrawGraphicExt(drawto_field, gc, x, y, graphic); redraw_tiles++; - redraw[x][y] = TRUE; + redraw[redraw_x1 + x][redraw_y1 + y] = TRUE; redraw_mask |= REDRAW_TILES; } void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic) { - DrawGraphicExtHiRes(d, gc, SX+x*TILEX, SY+y*TILEY, graphic); + DrawGraphicExtHiRes(d, gc, FX+x*TILEX, FY+y*TILEY, graphic); } void DrawGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic) @@ -469,8 +668,8 @@ void DrawGraphicThruMask(int x, int y, int graphic) graphic -= GFX_START_ROCKSSCREEN; src_x = SX+(graphic % GFX_PER_LINE)*TILEX; src_y = SY+(graphic / GFX_PER_LINE)*TILEY; - dest_x = SX+x*TILEX; - dest_y = SY+y*TILEY; + dest_x = FX+x*TILEX; + dest_y = FY+y*TILEY; XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y); XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK], @@ -481,8 +680,8 @@ void DrawGraphicThruMask(int x, int y, int graphic) graphic -= GFX_START_ROCKSHEROES; src_x = (graphic % HEROES_PER_LINE)*TILEX; src_y = (graphic / HEROES_PER_LINE)*TILEY; - dest_x = SX+x*TILEX; - dest_y = SY+y*TILEY; + dest_x = FX+x*TILEX; + dest_y = FY+y*TILEY; XSetClipOrigin(display,clip_gc[PIX_HEROES],dest_x-src_x,dest_y-src_y); XCopyArea(display,pix[PIX_HEROES],drawto_field,clip_gc[PIX_HEROES], @@ -495,7 +694,7 @@ void DrawGraphicThruMask(int x, int y, int graphic) } redraw_tiles++; - redraw[x][y]=TRUE; + redraw[redraw_x1 + x][redraw_y1 + y]=TRUE; redraw_mask|=REDRAW_TILES; } @@ -545,7 +744,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) int width = TILEX, height = TILEY; int cx = 0, cy = 0; - if (graphic<0) + if (graphic < 0) { DrawGraphic(x,y,graphic); return; @@ -553,66 +752,66 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) if (dx || dy) /* Verschiebung der Grafik? */ { - if (x<0) /* Element kommt von links ins Bild */ + if (x < BX1) /* Element kommt von links ins Bild */ { - x=0; - width=dx; - cx=TILEX-dx; - dx=0; + x = BX1; + width = dx; + cx = TILEX - dx; + dx = 0; } - else if (x==SCR_FIELDX) /* Element kommt von rechts ins Bild */ + else if (x > BX2) /* Element kommt von rechts ins Bild */ { - x=SCR_FIELDX-1; - width=-dx; - dx=TILEX+dx; + x = BX2; + width = -dx; + dx = TILEX + dx; } - else if (x==0 && dx<0) /* Element verläßt links das Bild */ + else if (x==BX1 && dx<0) /* Element verläßt links das Bild */ { - width+=dx; - cx=-dx; - dx=0; + width += dx; + cx = -dx; + dx = 0; } - else if (x==SCR_FIELDX-1 && dx>0) /* El. verläßt rechts das Bild */ - width-=dx; + else if (x==BX2 && dx>0) /* Element verläßt rechts das Bild */ + width -= dx; else if (dx) /* allg. Bewegung in x-Richtung */ - redraw[x+SIGN(dx)][y]=TRUE; + redraw[redraw_x1 + x + SIGN(dx)][redraw_y1 + y] = TRUE; - if (y<0) /* Element kommt von oben ins Bild */ + if (y < BY1) /* Element kommt von oben ins Bild */ { if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */ return; - y=0; - height=dy; - cy=TILEY-dy; - dy=0; + y = BY1; + height = dy; + cy = TILEY - dy; + dy = 0; } - else if (y==SCR_FIELDY) /* Element kommt von unten ins Bild */ + else if (y > BY2) /* Element kommt von unten ins Bild */ { - y=SCR_FIELDY-1; - height=-dy; - dy=TILEY+dy; + y = BY2; + height = -dy; + dy = TILEY + dy; } - else if (y==0 && dy<0) /* Element verläßt oben das Bild */ + else if (y==BY1 && dy<0) /* Element verläßt oben das Bild */ { - height+=dy; - cy=-dy; - dy=0; + height += dy; + cy = -dy; + dy = 0; } - else if (dy>0 && cut_mode==CUT_ABOVE) + else if (dy > 0 && cut_mode==CUT_ABOVE) { - if (y==SCR_FIELDY-1) /* Element unterhalb des Bildes */ + if (y == BY2) /* Element unterhalb des Bildes */ return; - height=dy; - cy=TILEY-dy; - dy=TILEY; - redraw[x][y+1]=TRUE; + height = dy; + cy = TILEY-dy; + dy = TILEY; + redraw[redraw_x1 + x][redraw_y1 + y + 1] = TRUE; } /* Element verläßt unten das Bild */ - else if (dy>0 && (y==SCR_FIELDY-1 || cut_mode==CUT_BELOW)) - height-=dy; + else if (dy > 0 && (y == BY2 || cut_mode==CUT_BELOW)) + height -= dy; else if (dy) /* allg. Bewegung in y-Richtung */ - redraw[x][y+SIGN(dy)]=TRUE; + redraw[redraw_x1 + x][redraw_y1 + y + SIGN(dy)] = TRUE; } if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) @@ -621,7 +820,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) XCopyArea(display,pix[PIX_BACK],drawto_field,gc, SX+(graphic % GFX_PER_LINE)*TILEX+cx, SY+(graphic / GFX_PER_LINE)*TILEY+cy, - width,height, SX+x*TILEX+dx,SY+y*TILEY+dy); + width,height, FX+x*TILEX+dx,FY+y*TILEY+dy); } else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES) { @@ -629,7 +828,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) XCopyArea(display,pix[PIX_HEROES],drawto_field,gc, (graphic % HEROES_PER_LINE)*TILEX+cx, (graphic / HEROES_PER_LINE)*TILEY+cy, - width,height, SX+x*TILEX+dx,SY+y*TILEY+dy); + width,height, FX+x*TILEX+dx,FY+y*TILEY+dy); } #if DEBUG @@ -642,8 +841,8 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode) #endif redraw_tiles++; - redraw[x][y]=TRUE; - redraw_mask|=REDRAW_TILES; + redraw[redraw_x1 + x][redraw_y1 + y] = TRUE; + redraw_mask |= REDRAW_TILES; } void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode) @@ -658,11 +857,11 @@ void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode) { graphic += 4*!phase; - if (dir==MV_UP) + if (dir == MV_UP) graphic += 1; - else if (dir==MV_LEFT) + else if (dir == MV_LEFT) graphic += 2; - else if (dir==MV_DOWN) + else if (dir == MV_DOWN) graphic += 3; } else if (element==EL_MAULWURF || element==EL_PINGUIN || @@ -732,6 +931,123 @@ void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode) DrawGraphic(x,y, graphic); } +void DrawGraphicShiftedThruMask(int x,int y, int dx,int dy, int graphic, + int cut_mode) +{ + int width = TILEX, height = TILEY; + int cx = 0, cy = 0; + int src_x,src_y, dest_x,dest_y; + + if (graphic < 0) + { + DrawGraphic(x,y,graphic); + return; + } + + if (dx || dy) /* Verschiebung der Grafik? */ + { + if (x < BX1) /* Element kommt von links ins Bild */ + { + x = BX1; + width = dx; + cx = TILEX - dx; + dx = 0; + } + else if (x > BX2) /* Element kommt von rechts ins Bild */ + { + x = BX2; + width = -dx; + dx = TILEX + dx; + } + else if (x==BX1 && dx<0) /* Element verläßt links das Bild */ + { + width += dx; + cx = -dx; + dx = 0; + } + else if (x==BX2 && dx>0) /* Element verläßt rechts das Bild */ + width -= dx; + else if (dx) /* allg. Bewegung in x-Richtung */ + redraw[redraw_x1 + x + SIGN(dx)][redraw_y1 + y] = TRUE; + + if (y < BY1) /* Element kommt von oben ins Bild */ + { + if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */ + return; + + y = BY1; + height = dy; + cy = TILEY - dy; + dy = 0; + } + else if (y > BY2) /* Element kommt von unten ins Bild */ + { + y = BY2; + height = -dy; + dy = TILEY + dy; + } + else if (y==BY1 && dy<0) /* Element verläßt oben das Bild */ + { + height += dy; + cy = -dy; + dy = 0; + } + else if (dy > 0 && cut_mode==CUT_ABOVE) + { + if (y == BY2) /* Element unterhalb des Bildes */ + return; + + height = dy; + cy = TILEY-dy; + dy = TILEY; + redraw[redraw_x1 + x][redraw_y1 + y + 1] = TRUE; + } /* Element verläßt unten das Bild */ + else if (dy > 0 && (y == BY2 || cut_mode==CUT_BELOW)) + height -= dy; + else if (dy) /* allg. Bewegung in y-Richtung */ + redraw[redraw_x1 + x][redraw_y1 + y + SIGN(dy)] = TRUE; + } + + if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) + { + graphic -= GFX_START_ROCKSSCREEN; + src_x = SX+(graphic % GFX_PER_LINE)*TILEX+cx; + src_y = SY+(graphic / GFX_PER_LINE)*TILEY+cy; + dest_x = FX+x*TILEX+dx; + dest_y = FY+y*TILEY+dy; + + XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y); + XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK], + src_x,src_y, width,height, dest_x,dest_y); + } + else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES) + { + graphic -= GFX_START_ROCKSHEROES; + src_x = (graphic % HEROES_PER_LINE)*TILEX+cx; + src_y = (graphic / HEROES_PER_LINE)*TILEY+cy; + dest_x = FX+x*TILEX+dx; + dest_y = FY+y*TILEY+dy; + + XSetClipOrigin(display,clip_gc[PIX_HEROES],dest_x-src_x,dest_y-src_y); + XCopyArea(display,pix[PIX_HEROES],drawto_field,clip_gc[PIX_HEROES], + src_x,src_y, width,height, dest_x,dest_y); + } + +#if DEBUG + if (!IN_SCR_FIELD(x,y)) + { + printf("DrawGraphicShiftedThruMask(): x = %d, y = %d, graphic = %d\n", + x,y,graphic); + printf("DrawGraphicShifted(): This should never happen!\n"); + return; + } +#endif + + redraw_tiles++; + redraw[redraw_x1 + x][redraw_y1 + y] = TRUE; + redraw_mask |= REDRAW_TILES; +} + void ErdreichAnbroeckeln(int x, int y) { int i, width, height, cx,cy; @@ -794,11 +1110,11 @@ void ErdreichAnbroeckeln(int x, int y) XCopyArea(display,pix[PIX_BACK],drawto_field,gc, SX+(graphic % GFX_PER_LINE)*TILEX+cx, SY+(graphic / GFX_PER_LINE)*TILEY+cy, - width,height, SX+x*TILEX+cx,SY+y*TILEY+cy); + width,height, FX+x*TILEX+cx,FY+y*TILEY+cy); } redraw_tiles++; - redraw[x][y]=TRUE; + redraw[redraw_x1 + x][redraw_y1 + y] = TRUE; } else { @@ -840,10 +1156,10 @@ void ErdreichAnbroeckeln(int x, int y) XCopyArea(display,pix[PIX_BACK],drawto_field,gc, SX+(graphic % GFX_PER_LINE)*TILEX+cx, SY+(graphic / GFX_PER_LINE)*TILEY+cy, - width,height, SX+xx*TILEX+cx,SY+yy*TILEY+cy); + width,height, FX+xx*TILEX+cx,FY+yy*TILEY+cy); redraw_tiles++; - redraw[xx][yy]=TRUE; + redraw[redraw_x1 + xx][redraw_y1 + yy] = TRUE; } } } @@ -1004,11 +1320,16 @@ void DrawLevel() ClearWindow(); - for(x=0;x