X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=627c77c61f842840eefe6ca162e4482776df9728;hb=9e5b242142cda73a8b1ae8ae52aa927999b5481d;hp=6660e1206556b6cc19b2112eb2dfba0eec0a9604;hpb=f8666bcc4d1da29f6fd026183d900d7118755f33;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 6660e120..627c77c6 100644 --- a/src/tools.c +++ b/src/tools.c @@ -775,7 +775,7 @@ void BackToFront(void) DrawFramesPerSecond(); // remove playfield redraw before potentially merging with doors redraw - if (DrawingDeactivated(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE)) + if (DrawingDeactivated(REAL_SX, REAL_SY)) redraw_mask &= ~REDRAW_FIELD; // redraw complete window if both playfield and (some) doors need redraw @@ -4603,7 +4603,7 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game) case EVENT_KEYPRESS: { - Key key = GetEventKey((KeyEvent *)&event, TRUE); + Key key = GetEventKey((KeyEvent *)&event); switch (key) {