X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=616cf6e8549c8a5c2fcbf47e123deb484d6837c8;hb=af07d74262e7d5075feaea67fa16c04c6be0e3f6;hp=a7a5dba1212be6b76dd33961f63693123b5857d0;hpb=535a7107455245d92cdf769087ff425b9da67b3c;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index a7a5dba1..616cf6e8 100644 --- a/src/tools.c +++ b/src/tools.c @@ -40,6 +40,39 @@ static int el_act2crm(int, int); static struct GadgetInfo *tool_gadget[NUM_TOOL_BUTTONS]; static int request_gadget_id = -1; +void DumpTile(int x, int y) +{ + int sx = SCREENX(x); + int sy = SCREENX(y); + + printf_line("-", 79); + printf("Field Info: SCREEN(%d, %d), LEVEL(%d, %d)\n", sx, sy, x, y); + printf_line("-", 79); + + if (!IN_LEV_FIELD(x, y)) + { + printf("(not in level field)\n"); + printf("\n"); + + return; + } + + printf(" Feld: %d ['%s']\n", Feld[x][y], + element_info[Feld[x][y]].token_name); + printf(" Back: %d\n", Back[x][y]); + printf(" Store: %d\n", Store[x][y]); + printf(" Store2: %d\n", Store2[x][y]); + printf(" StorePlayer: %d\n", StorePlayer[x][y]); + printf(" MovPos: %d\n", MovPos[x][y]); + printf(" MovDir: %d\n", MovDir[x][y]); + printf(" MovDelay: %d\n", MovDelay[x][y]); + printf(" ChangeDelay: %d\n", ChangeDelay[x][y]); + printf(" GfxElement: %d\n", GfxElement[x][y]); + printf(" GfxAction: %d\n", GfxAction[x][y]); + printf(" GfxFrame: %d\n", GfxFrame[x][y]); + printf("\n"); +} + void SetDrawtoField(int mode) { if (mode == DRAW_BUFFERED && setup.soft_scrolling) @@ -223,28 +256,33 @@ void BackToFront() { if (redraw_mask & REDRAW_DOOR_1) BlitBitmap(backbuffer, window, DX, DY, DXSIZE, DYSIZE, DX, DY); + if (redraw_mask & REDRAW_DOOR_2) { +#if 0 if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2) - BlitBitmap(backbuffer, window, VX,VY, VXSIZE,VYSIZE, VX,VY); +#endif + BlitBitmap(backbuffer, window, VX, VY, VXSIZE, VYSIZE, VX, VY); +#if 0 else { if (redraw_mask & REDRAW_VIDEO_1) BlitBitmap(backbuffer, window, - VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS, - VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE, - VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS); + VX + VIDEO_DISPLAY1_XPOS, VY + VIDEO_DISPLAY1_YPOS, + VIDEO_DISPLAY_XSIZE, VIDEO_DISPLAY_YSIZE, + VX + VIDEO_DISPLAY1_XPOS, VY + VIDEO_DISPLAY1_YPOS); if (redraw_mask & REDRAW_VIDEO_2) BlitBitmap(backbuffer, window, - VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS, - VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE, - VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS); + VX + VIDEO_DISPLAY2_XPOS, VY + VIDEO_DISPLAY2_YPOS, + VIDEO_DISPLAY_XSIZE, VIDEO_DISPLAY_YSIZE, + VX + VIDEO_DISPLAY2_XPOS, VY + VIDEO_DISPLAY2_YPOS); if (redraw_mask & REDRAW_VIDEO_3) BlitBitmap(backbuffer, window, - VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS, - VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE, - VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS); + VX + VIDEO_CONTROL_XPOS, VY + VIDEO_CONTROL_YPOS, + VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE, + VX + VIDEO_CONTROL_XPOS, VY + VIDEO_CONTROL_YPOS); } +#endif } if (redraw_mask & REDRAW_DOOR_3) @@ -840,11 +878,16 @@ void DrawPlayer(struct PlayerInfo *player) else if (player_is_moving && IS_ACCESSIBLE_UNDER(last_element)) DrawLevelFieldThruMask(last_jx, last_jy); - /* ... and the field the player is entering */ - if (IS_ACCESSIBLE_INSIDE(element)) - DrawLevelField(jx, jy); - else if (IS_ACCESSIBLE_UNDER(element)) - DrawLevelFieldThruMask(jx, jy); +#if 1 + if (!player->is_pushing) +#endif + { + /* ... and the field the player is entering */ + if (IS_ACCESSIBLE_INSIDE(element)) + DrawLevelField(jx, jy); + else if (IS_ACCESSIBLE_UNDER(element)) + DrawLevelFieldThruMask(jx, jy); + } if (setup.direct_draw) { @@ -1485,7 +1528,13 @@ void DrawScreenField(int x, int y) DrawScreenElementShifted(x, y, 0, MovPos[lx][ly], content, cut_mode); if (content == EL_ACID) - DrawLevelElementThruMask(lx, ly + 1, EL_ACID); + { + int dir = MovDir[lx][ly]; + int newlx = lx + (dir == MV_LEFT ? -1 : dir == MV_RIGHT ? +1 : 0); + int newly = ly + (dir == MV_UP ? -1 : dir == MV_DOWN ? +1 : 0); + + DrawLevelElementThruMask(newlx, newly, EL_ACID); + } } else if (IS_BLOCKED(lx, ly)) { @@ -1619,8 +1668,10 @@ void AnimateEnvelope(int envelope_nr, int anim_mode, int action) boolean draw_masked = graphic_info[graphic].draw_masked; int mask_mode = (draw_masked ? BLIT_MASKED : BLIT_ON_BACKGROUND); boolean ffwd_delay = (tape.playing && tape.fast_forward); + boolean no_delay = (tape.warp_forward); unsigned long anim_delay = 0; - int anim_delay_value = (ffwd_delay ? FfwdFrameDelay : GameFrameDelay); + int frame_delay_value = (ffwd_delay ? FfwdFrameDelay : GameFrameDelay); + int anim_delay_value = (no_delay ? 0 : frame_delay_value); int font_nr = FONT_ENVELOPE_1 + envelope_nr; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); @@ -1669,7 +1720,9 @@ void ShowEnvelope(int envelope_nr) int sound_opening = element_info[element].sound[ACTION_OPENING]; int sound_closing = element_info[element].sound[ACTION_CLOSING]; boolean ffwd_delay = (tape.playing && tape.fast_forward); - int wait_delay_value = (ffwd_delay ? 500 : 1000); + boolean no_delay = (tape.warp_forward); + int normal_delay_value = ONE_SECOND_DELAY / (ffwd_delay ? 2 : 1); + int wait_delay_value = (no_delay ? 0 : normal_delay_value); int anim_mode = graphic_info[graphic].anim_mode; int main_anim_mode = (anim_mode == ANIM_NONE ? ANIM_VERTICAL|ANIM_HORIZONTAL: anim_mode == ANIM_DEFAULT ? ANIM_VERTICAL : anim_mode); @@ -2007,6 +2060,12 @@ boolean Request(char *text, unsigned int req_state) } } +#if 1 + /* disable deactivated drawing when quick-loading level tape recording */ + if (tape.playing && tape.deactivate_display) + TapeDeactivateDisplayOff(TRUE); +#endif + #if 1 SetMouseCursor(CURSOR_DEFAULT); #endif @@ -2252,8 +2311,8 @@ boolean Request(char *text, unsigned int req_state) if (!(req_state & REQ_STAY_CLOSED) && (old_door_state & DOOR_OPEN_1)) { BlitBitmap(bitmap_db_door, bitmap_db_door, - DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, - DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1); + DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, + DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); OpenDoor(DOOR_OPEN_1); } } @@ -2270,6 +2329,12 @@ boolean Request(char *text, unsigned int req_state) SendToServer_ContinuePlaying(); #endif +#if 1 + /* restore deactivated drawing when quick-loading level tape recording */ + if (tape.playing && tape.deactivate_display) + TapeDeactivateDisplayOn(); +#endif + return result; } @@ -2352,8 +2417,10 @@ unsigned int MoveDoor(unsigned int door_state) stepsize = 20; /* must be choosen to always draw last frame */ door_delay_value = 0; +#if 0 StopSound(SND_DOOR_OPENING); StopSound(SND_DOOR_CLOSING); +#endif } if (global.autoplay_leveldir) @@ -2371,7 +2438,7 @@ unsigned int MoveDoor(unsigned int door_state) door_1.anim_mode == ANIM_VERTICAL ? DYSIZE : DXSIZE); int x; - if (!(door_state & DOOR_NO_DELAY)) + if (!(door_state & DOOR_NO_DELAY) && !setup.quick_doors) { /* opening door sound has priority over simultaneously closing door */ if (door_state & (DOOR_OPEN_1 | DOOR_OPEN_2)) @@ -2554,11 +2621,13 @@ unsigned int MoveDoor(unsigned int door_state) } } +#if 0 if (setup.quick_doors) { StopSound(SND_DOOR_OPENING); StopSound(SND_DOOR_CLOSING); } +#endif if (door_state & DOOR_ACTION_1) door1 = door_state & DOOR_ACTION_1; @@ -2825,6 +2894,11 @@ int el_dir2img(int element, int direction) return el_act_dir2img(element, ACTION_DEFAULT, direction); } +int el2baseimg(int element) +{ + return element_info[element].graphic[ACTION_DEFAULT]; +} + int el2img(int element) { element = GFX_ELEMENT(element);