X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=29254bb792c0ea0e776388ebcd36737fc4a54c05;hb=2a4f4ada000ade47a2a04e7f7b4d1d67878a2381;hp=b3eacd95c820c533847ab7fc21e61b45ed01d7c1;hpb=a99a1803e5097bc598b4c6f73259715da148ab27;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index b3eacd95..29254bb7 100644 --- a/src/tools.c +++ b/src/tools.c @@ -1337,6 +1337,9 @@ static void RedrawGlobalBorderIfNeeded(void) #if ONLY_REDRAW_GLOBAL_BORDER_IF_NEEDED if (CheckIfGlobalBorderRedrawIsNeeded()) +#else + // determine and store new global border bitmap for current game status + global_border_bitmap = getGlobalBorderBitmapFromStatus(game_status); #endif { // redraw global screen border (or clear, if defined to be empty) @@ -1468,7 +1471,7 @@ void FloodFillLevelExt(int from_x, int from_y, int fill_element, safety++; if (safety > max_fieldx * max_fieldy) - Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug."); + Fail("Something went wrong in 'FloodFill()'. Please debug."); old_element = field[from_x][from_y]; field[from_x][from_y] = fill_element; @@ -2817,9 +2820,13 @@ void ShowEnvelope(int envelope_nr) int anim_mode = graphic_info[graphic].anim_mode; int main_anim_mode = (anim_mode == ANIM_NONE ? ANIM_VERTICAL|ANIM_HORIZONTAL: anim_mode == ANIM_DEFAULT ? ANIM_VERTICAL : anim_mode); + boolean overlay_enabled = GetOverlayEnabled(); game.envelope_active = TRUE; // needed for RedrawPlayfield() events + SetOverlayEnabled(FALSE); + UnmapAllGadgets(); + PlayMenuSoundStereo(sound_opening, SOUND_MIDDLE); if (anim_mode == ANIM_DEFAULT) @@ -2832,6 +2839,9 @@ void ShowEnvelope(int envelope_nr) else WaitForEventToContinue(); + RemapAllGadgets(); + SetOverlayEnabled(overlay_enabled); + PlayMenuSoundStereo(sound_closing, SOUND_MIDDLE); if (anim_mode != ANIM_NONE) @@ -4193,6 +4203,7 @@ void DrawPlayerField(int x, int y) void WaitForEventToContinue(void) { + boolean first_wait = TRUE; boolean still_wait = TRUE; if (program.headless) @@ -4205,6 +4216,7 @@ void WaitForEventToContinue(void) button_status = MB_RELEASED; ClearEventQueue(); + ClearPlayerAction(); while (still_wait) { @@ -4214,17 +4226,22 @@ void WaitForEventToContinue(void) { switch (event.type) { - case EVENT_BUTTONRELEASE: + case EVENT_BUTTONPRESS: + case EVENT_FINGERPRESS: + first_wait = FALSE; + break; + + case EVENT_BUTTONRELEASE: + case EVENT_FINGERRELEASE: + still_wait = first_wait; + break; + case EVENT_KEYPRESS: case SDL_CONTROLLERBUTTONDOWN: case SDL_JOYBUTTONDOWN: still_wait = FALSE; break; - case EVENT_KEYRELEASE: - ClearPlayerAction(); - break; - default: HandleOtherEvents(&event); break; @@ -4235,7 +4252,8 @@ void WaitForEventToContinue(void) still_wait = FALSE; } - BackToFront(); + if (!PendingEvent()) + BackToFront(); } } @@ -4447,6 +4465,7 @@ static int RequestHandleEvents(unsigned int req_state) break; } + case EVENT_FINGERRELEASE: case EVENT_KEYRELEASE: ClearPlayerAction(); break; @@ -5680,7 +5699,7 @@ void CreateToolButtons(void) GDI_END); if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); + Fail("cannot create gadget"); tool_gadget[id] = gi; } @@ -5863,6 +5882,39 @@ em_object_mapping_list[GAME_TILE_MAX + 1] = EL_EMC_FAKE_ACID, -1, -1 }, + { + Xfake_acid_1_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_2_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_3_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_4_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_5_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_6_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_7_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { + Xfake_acid_8_player, FALSE, FALSE, + EL_EMC_FAKE_ACID, -1, -1 + }, + { Xgrass, TRUE, FALSE, EL_EMC_GRASS, -1, -1 @@ -8755,6 +8807,14 @@ void InitGraphicInfo_EM(void) i == Xfake_acid_6 ? 50 : i == Xfake_acid_7 ? 60 : i == Xfake_acid_8 ? 70 : + i == Xfake_acid_1_player ? 0 : + i == Xfake_acid_2_player ? 10 : + i == Xfake_acid_3_player ? 20 : + i == Xfake_acid_4_player ? 30 : + i == Xfake_acid_5_player ? 40 : + i == Xfake_acid_6_player ? 50 : + i == Xfake_acid_7_player ? 60 : + i == Xfake_acid_8_player ? 70 : i == Xball_2 ? 7 : i == Yball_2 ? j + 8 : i == Yball_blank ? j + 1 : @@ -9078,10 +9138,10 @@ static void CheckSaveEngineSnapshot_MM(boolean element_clicked, } } -void CheckSingleStepMode_EM(byte action[MAX_PLAYERS], int frame, - boolean any_player_moving, - boolean any_player_snapping, - boolean any_player_dropping) +boolean CheckSingleStepMode_EM(byte action[MAX_PLAYERS], int frame, + boolean any_player_moving, + boolean any_player_snapping, + boolean any_player_dropping) { if (tape.single_step && tape.recording && !tape.pausing) if (frame == 7 && !any_player_dropping) @@ -9089,6 +9149,8 @@ void CheckSingleStepMode_EM(byte action[MAX_PLAYERS], int frame, CheckSaveEngineSnapshot_EM(action, frame, any_player_moving, any_player_snapping, any_player_dropping); + + return tape.pausing; } void CheckSingleStepMode_SP(boolean murphy_is_waiting,