X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.h;h=85e1e64cae65420881d923454148f0f34e5415d5;hb=9d46a87f054d241cbfd96c9bec4694c7d1c30f53;hp=341dca22e2c9aa3d937d4ed526af675c7c44b284;hpb=e534f3cf4f5640bf422bb1484e1cc45c0a4b5339;p=rocksndiamonds.git diff --git a/src/tape.h b/src/tape.h index 341dca22..85e1e64c 100644 --- a/src/tape.h +++ b/src/tape.h @@ -19,7 +19,7 @@ #define TAPE_TOGGLE_PLAY_PAUSE (1 << 1) // values for tape properties -#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) // max.time x fps +#define MAX_TAPE_LEN (10000 * FRAMES_PER_SECOND) // max.time x fps // values for tape action array positions #define TAPE_ACTION_LX (MAX_PLAYERS + 0) @@ -178,7 +178,8 @@ struct TapeInfo int game_version; // game release version the tape was created with int engine_version; // game engine version the tape was recorded with - char *level_identifier; + char score_tape_basename[MAX_FILENAME_LEN + 1]; + char level_identifier[MAX_FILENAME_LEN + 1]; int level_nr; unsigned int random_seed; unsigned int date; @@ -211,6 +212,10 @@ struct TapeInfo // bits to indicate which tape properties are stored in this tape byte property_bits; + // visible playfield size when recording this tape (for team mode) + int scr_fieldx; + int scr_fieldy; + struct { byte action[MAX_TAPE_ACTIONS]; @@ -257,6 +262,9 @@ boolean hasSolutionTape(void); boolean InsertSolutionTape(void); boolean PlaySolutionTape(void); +void UndoTape(void); +void FixTape_ForceSinglePlayer(void); + void AutoPlayTapes(void); void PatchTapes(void);